Skip to content

Actions: 0x7c13/Pal3.Unity

Builds - PAL3A - Mono - Windows

Actions

Loading...
Loading

Show workflow options

Create status badge

Loading
247 workflow runs
247 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Bug fixes
Builds - PAL3A - Mono - Windows #198: Commit 5eb5574 pushed by 0x7c13
August 18, 2023 04:54 12m 11s main
August 18, 2023 04:54 12m 11s
Code refactoring
Builds - PAL3A - Mono - Windows #197: Commit 5e73768 pushed by 0x7c13
August 18, 2023 02:24 10m 37s main
August 18, 2023 02:24 10m 37s
Code refactoring
Builds - PAL3A - Mono - Windows #196: Commit 1c40f78 pushed by 0x7c13
August 17, 2023 02:36 14m 19s main
August 17, 2023 02:36 14m 19s
Fix a bug where actor might set to unwalkable tile during scene switch
Builds - PAL3A - Mono - Windows #195: Commit 3506623 pushed by 0x7c13
August 16, 2023 15:02 12m 45s main
August 16, 2023 15:02 12m 45s
Code refactoring
Builds - PAL3A - Mono - Windows #194: Commit 6dcfa9a pushed by 0x7c13
August 16, 2023 14:35 10m 11s main
August 16, 2023 14:35 10m 11s
Minor refactoring
Builds - PAL3A - Mono - Windows #193: Commit f0efdfa pushed by 0x7c13
August 16, 2023 03:38 10m 17s main
August 16, 2023 03:38 10m 17s
Implement material pool to improve scene loading perf
Builds - PAL3A - Mono - Windows #192: Commit ef2710f pushed by 0x7c13
August 16, 2023 02:51 13m 57s main
August 16, 2023 02:51 13m 57s
Perf optimizations
Builds - PAL3A - Mono - Windows #191: Commit bd39ad5 pushed by 0x7c13
August 14, 2023 15:50 14m 3s main
August 14, 2023 15:50 14m 3s
v0.74
Builds - PAL3A - Mono - Windows #190: Commit 1db9c09 pushed by 0x7c13
August 13, 2023 17:37 13m 50s v0.74
August 13, 2023 17:37 13m 50s
v0.74
Builds - PAL3A - Mono - Windows #189: Commit 1db9c09 pushed by 0x7c13
August 13, 2023 17:03 11m 43s main
August 13, 2023 17:03 11m 43s
Implement and use LinkedObjectGroupId to sync objects
Builds - PAL3A - Mono - Windows #188: Commit 6949a02 pushed by 0x7c13
August 13, 2023 16:26 12m 2s main
August 13, 2023 16:26 12m 2s
Update ReleaseBuildPipeline.cs
Builds - PAL3A - Mono - Windows #187: Commit 4e25c7f pushed by 0x7c13
August 13, 2023 04:42 13m 4s v0.73
August 13, 2023 04:42 13m 4s
Update ReleaseBuildPipeline.cs
Builds - PAL3A - Mono - Windows #186: Commit 4e25c7f pushed by 0x7c13
August 13, 2023 04:26 13m 48s main
August 13, 2023 04:26 13m 48s
Update LiberationSans SDF - Fallback.asset
Builds - PAL3A - Mono - Windows #185: Commit dbc4f37 pushed by 0x7c13
August 13, 2023 04:06 11m 59s main
August 13, 2023 04:06 11m 59s
v0.73
Builds - PAL3A - Mono - Windows #184: Commit 780a208 pushed by 0x7c13
August 13, 2023 03:58 12m 21s main
August 13, 2023 03:58 12m 21s
Cache all audio files
Builds - PAL3A - Mono - Windows #183: Commit 7f8ff06 pushed by 0x7c13
August 13, 2023 03:41 12m 43s main
August 13, 2023 03:41 12m 43s
Code refactoring
Builds - PAL3A - Mono - Windows #182: Commit cb9cb24 pushed by 0x7c13
August 13, 2023 02:25 10m 41s main
August 13, 2023 02:25 10m 41s
Fix charset and build issue
Builds - PAL3A - Mono - Windows #181: Commit feaac94 pushed by 0x7c13
August 13, 2023 01:34 12m 32s main
August 13, 2023 01:34 12m 32s
Supports Traditional Chinese version of the game
Builds - PAL3A - Mono - Windows #180: Commit 724a6f7 pushed by 0x7c13
August 13, 2023 01:19 5m 12s main
August 13, 2023 01:19 5m 12s
Code refactoring
Builds - PAL3A - Mono - Windows #179: Commit ba630a2 pushed by 0x7c13
August 12, 2023 14:12 12m 6s main
August 12, 2023 14:12 12m 6s
Read and parse ComboSkills + EffectLinkers
Builds - PAL3A - Mono - Windows #178: Commit b1e199e pushed by 0x7c13
August 12, 2023 12:45 9m 57s main
August 12, 2023 12:45 9m 57s
Read and parse CombatActorInfo and SkillInfo in gdb file
Builds - PAL3A - Mono - Windows #177: Commit f3c1d30 pushed by 0x7c13
August 11, 2023 12:39 12m 57s main
August 11, 2023 12:39 12m 57s
ProTip! You can narrow down the results and go further in time using created:<2023-08-11 or the other filters available.