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Appending directly to
AVAssetWriterInputPixelBufferAdaptor
using:was causing the writer to fail unexpectedly after writing the first frame. By using a PixelBufferPool the writer runs without issue.
after resolving buffer pool, pixel format started causing writer to fail, so updated
sourcePixelBufferAttributes
to:Other:
Latest version of Xcode was throwing errors and warning for renamed enums, types, etc. Resolved all errors and warnings. Builds for iOS 12 (hopefully this resolves #92)