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AceSavaid/README.md

Hi! I'm Alannis, also know as Ace Savaid

I am a Unity Game Programmer

c cplusplus csharp html5 reactnative unity unreal

  • 💻 My main programming languages are C# and C++

  • 🔭 I’m currently working on an upcoming bullet heaven

  • 🌱 I’m currently learning enemy AI and rhythm game systems

  • 👨‍💻 All of my projects are available at https://alannisdavis.carrd.co/

  • ❤️ My favourite games are rhythm games, RPGs, casual games, roguelikes and action games.

I'm interested in networking and developing my skills.

Past roles in game development

  • Gameplay Programmer
  • Systems/Tools Programmer
  • UI Programmer
  • Graphics Programmer

Connect with me:

alannis-davis

Pinned Loading

  1. ProjectTheseus ProjectTheseus Public

    A 3D isometric roguelike where you play as an entity trying to reach the bottom of an abandoned testing facility.

    1

  2. Dice-Descent Dice-Descent Public

    Made in 48 hours for the GMTK 2022 Jam with the theme of Dice. A turn based combat game where everything is dictated by the roll of a dice.

    ShaderLab

  3. UnityShaderShowcase UnityShaderShowcase Public

    A showcase of multiple shaders created and developed over 3 months in a base of a game with togglable debug menu.

    ASP.NET 1

  4. Avoid_the_Void Avoid_the_Void Public

    Made in 36 hours for a Mechanics Jam. Escape a slowly chasing void as you shoot and platform yourself out of danger and through the next portal.

    ShaderLab

  5. Unity3DDaySystem Unity3DDaySystem Public

    A currently in development system to make implimenting more complicated day systems eaisier as well as events and UI changes that may be included with it.

    ShaderLab

  6. tuesdesign/DAYBREAK tuesdesign/DAYBREAK Public

    Repo for Stellar Octopians DAYBREAK project

    C#