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Epoch is primarily an early-stage interactive application and rendering engine for Windows. Currently not much is implemented.
- Real-time Rendering
- Off-line Rendering
- Resource System(Mesh) -- plan -> Texture, Material ...
- Something else
Visual Studio 2017 or 2019 is recommended, Epoch is officially untested on other development environments whilst we focus on a Windows build.
Start by cloning the repository with git clone --recursive https://github.com/Acmen-Team/Epoch
.
If the repository was cloned non-recursively previously, use git submodule update --init
to clone the necessary submodules.