diff --git a/src/doomdef.h b/src/doomdef.h index 8741e58ab..c6ad6ba9c 100644 --- a/src/doomdef.h +++ b/src/doomdef.h @@ -149,8 +149,8 @@ extern char logfilename[1024]; #else #define VERSION 1 // Game version #define SUBVERSION 3 // more precise version number -#define VERSIONSTRING "v1.3 (Moe Mansion)" -#define VERSIONSTRINGW L"v1.3 (Moe Mansion)" +#define VERSIONSTRING "v1.3 (Moe Mansion - Azerty)" +#define VERSIONSTRINGW L"v1.3 (Moe Mansion - Azerty)" // Hey! If you change this, add 1 to the MODVERSION below! Otherwise we can't force updates! // And change CMakeLists.txt, for CMake users! // AND appveyor.yml, for the build bots!