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index.html
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<!DOCTYPE html>
<html lang="en">
<body>
<div id="container"></div>
<script src="lib/build/three.js"></script>
<script src="lib/js/controls/OrbitControls.js"></script>
<script src="lib/js/loaders/RGBELoader.js"></script>
<script src="lib/js/loaders/HDRCubeTextureLoader.js"></script>
<script src="lib/js/Detector.js"></script>
<script src="lib/js/libs/stats.min.js"></script>
<script src="lib/js/Half.js"></script>
<script src="lib/js/Encodings.js"></script>
<script src="lib/js/pmrem/PMREMGenerator.js"></script>
<script src="lib/js/pmrem/PMREMCubeUVPacker.js"></script>
<script src="lib/js/libs/dat.gui.min.js"></script>
<script src="lib/TweenLite.min.js"></script>
<script src="lib/js/postprocessing/EffectComposer.js"></script>
<script src="lib/js/postprocessing/RenderPass.js"></script>
<script src="lib/js/postprocessing/MaskPass.js"></script>
<script src="lib/js/postprocessing/ShaderPass.js"></script>
<script src="lib/js/shaders/CopyShader.js"></script>
<script src="lib/js/shaders/FXAAShader.js"></script>
<script src="lib/js/postprocessing/BloomPass.js"></script>
<script src="lib/js/shaders/ConvolutionShader.js"></script>
<script src="lib/js/loaders/OBJLoader.js"></script>
<script src="lib/js/BlendCharacter.js"></script>
<script src="src/Context.js"></script>
<script src="src/World.js"></script>
<script src="src/Assets.js"></script>
<script src="src/Pawn.js"></script>
<script src="src/PawnController.js"></script>
<script src="src/Event.js"></script>
<script src="src/shaders/Fireball.js"></script>
<script src="src/shaders/Dragon.js"></script>
<script src="src/Audio.js"></script>
<script>
var container = document.createElement('div');
document.body.appendChild(container);
var context = new GAME.Context(container);
context.init();
var assets = new GAME.Assets();
assets.assetsReady = function () {
context.create();
context.animate();
}
assets.load();
</script>
</body>
</html>