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After Digivolution, the Move indicator stops working #2

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AndreaJens opened this issue Oct 17, 2020 · 1 comment
Open

After Digivolution, the Move indicator stops working #2

AndreaJens opened this issue Oct 17, 2020 · 1 comment
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@AndreaJens
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This bug only applies to Rookies: the memory address where the frames and the move index after a Digivolution is stored in another set of memory addresses, thus not allowing the script to use this information. A possible fix is finding the relative values for the evos and hope that there is a consistent rule behind them.

@AndreaJens AndreaJens self-assigned this Oct 17, 2020
@AndreaJens AndreaJens added the bug Something isn't working label Oct 17, 2020
@AndreaJens
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AndreaJens commented Oct 17, 2020

After a quick test, it appears that the memory location where move indicator and frame indicator for the Evo are stored, after a Digivolution, depends on the match-up, like the size of the lifebars. It might be impractical to make it work without some time around it. One needs to test all 24 characters in mirror matches to retrieve the offset for this feature.

@AndreaJens AndreaJens added this to the v1.5.0 milestone Oct 21, 2020
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