We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
I would like to load a SF shader directly assuming that we are responsible for fetching the *.json file.
The text was updated successfully, but these errors were encountered:
You should be able to out of the box, internally the runtime just calls .add with the raw json: https://github.com/DelvarWorld/ShaderFrog-Runtime/blob/master/ShaderRuntime.js#L56 For remote json loading the runtime just re-uses THREE.js XHRLoader.
I'll add .add to the documentation.
.add
Sorry, something went wrong.
No branches or pull requests
I would like to load a SF shader directly assuming that we are responsible for fetching the *.json file.
The text was updated successfully, but these errors were encountered: