Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Instructions for (manual) import into three.js #27

Open
danksky opened this issue Jun 12, 2019 · 0 comments
Open

Instructions for (manual) import into three.js #27

danksky opened this issue Jun 12, 2019 · 0 comments

Comments

@danksky
Copy link

danksky commented Jun 12, 2019

Feature request:
I love that the shader is three.js ready, but I'm not making a node.js app, and the runtime's VanillaJS build doesn't work (see #20). I would love to see instructions/a guide to implementing a custom shader created using ShaderFrog.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant