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Instructions.tscn
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[gd_scene load_steps=9 format=2]
[ext_resource path="res://Instructions.gd" type="Script" id=1]
[ext_resource path="res://TitleScreenTempBGBlack.jpg" type="Texture" id=2]
[ext_resource path="res://Themes/buttons_v2.tres" type="Theme" id=3]
[ext_resource path="res://UI/ReturnToHomeButton.tscn" type="PackedScene" id=4]
[sub_resource type="DynamicFontData" id=1]
font_path = "res://Fonts/8-bit-operator/8bitOperatorPlus-Bold.ttf"
[sub_resource type="DynamicFont" id=2]
size = 19
font_data = SubResource( 1 )
[sub_resource type="DynamicFontData" id=3]
font_path = "res://Fonts/8-bit-operator/8bitOperatorPlus8-Bold.ttf"
[sub_resource type="DynamicFont" id=4]
size = 17
font_data = SubResource( 3 )
[node name="Instructions" type="Node2D"]
script = ExtResource( 1 )
[node name="TextureRect3" type="TextureRect" parent="."]
margin_left = -1.0
margin_top = 2.0
margin_right = 467.0
margin_bottom = 337.0
rect_pivot_offset = Vector2( 24, 102 )
texture = ExtResource( 2 )
expand = true
[node name="Button" type="Button" parent="."]
margin_left = 159.0
margin_top = 275.0
margin_right = 320.0
margin_bottom = 304.0
theme = ExtResource( 3 )
custom_fonts/font = SubResource( 2 )
text = "Ready"
[node name="RichTextLabel" type="RichTextLabel" parent="."]
margin_left = 18.0
margin_top = 18.0
margin_right = 445.0
margin_bottom = 271.0
custom_fonts/normal_font = SubResource( 4 )
text = "You are about to be dropped on an island.
Your goal is to find as much treasure as possible.
Click on a tile to be dropped on it by the helicopter. This will be your first dig site.
On each subsequent turn, you can dig in the same tile (costing 1 turn), or you can move to any other tile and dig there (costing 2 turns).
You have 200 turns.
Good luck!
"
[node name="ReturnToHomeButton" parent="." instance=ExtResource( 4 )]
[node name="CheckBox" type="CheckBox" parent="."]
margin_left = 376.0
margin_top = 264.0
margin_right = 445.0
margin_bottom = 288.0
text = "Debug"
[connection signal="button_down" from="Button" to="." method="_on_Button_button_down"]
[connection signal="toggled" from="CheckBox" to="." method="_on_CheckBox_toggled"]