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event_loop.zig
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event_loop.zig
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const std = @import("std");
const JSC = @import("root").bun.JSC;
const JSGlobalObject = JSC.JSGlobalObject;
const VirtualMachine = JSC.VirtualMachine;
const Lock = @import("../lock.zig").Lock;
const Microtask = JSC.Microtask;
const bun = @import("root").bun;
const Environment = bun.Environment;
const Fetch = JSC.WebCore.Fetch;
const WebCore = JSC.WebCore;
const Bun = JSC.API.Bun;
const TaggedPointerUnion = @import("../tagged_pointer.zig").TaggedPointerUnion;
const typeBaseName = @import("../meta.zig").typeBaseName;
const CopyFilePromiseTask = WebCore.Blob.Store.CopyFile.CopyFilePromiseTask;
const AsyncTransformTask = JSC.API.JSTranspiler.TransformTask.AsyncTransformTask;
const ReadFileTask = WebCore.Blob.Store.ReadFile.ReadFileTask;
const WriteFileTask = WebCore.Blob.Store.WriteFile.WriteFileTask;
const napi_async_work = JSC.napi.napi_async_work;
const FetchTasklet = Fetch.FetchTasklet;
const JSValue = JSC.JSValue;
const js = JSC.C;
pub const WorkPool = @import("../work_pool.zig").WorkPool;
pub const WorkPoolTask = @import("../work_pool.zig").Task;
const NetworkThread = @import("root").bun.HTTP.NetworkThread;
const uws = @import("root").bun.uws;
pub fn ConcurrentPromiseTask(comptime Context: type) type {
return struct {
const This = @This();
ctx: *Context,
task: WorkPoolTask = .{ .callback = &runFromThreadPool },
event_loop: *JSC.EventLoop,
allocator: std.mem.Allocator,
promise: JSC.JSPromise.Strong = .{},
globalThis: *JSGlobalObject,
concurrent_task: JSC.ConcurrentTask = .{},
// This is a poll because we want it to enter the uSockets loop
ref: JSC.PollRef = .{},
pub fn createOnJSThread(allocator: std.mem.Allocator, globalThis: *JSGlobalObject, value: *Context) !*This {
var this = try allocator.create(This);
this.* = .{
.event_loop = VirtualMachine.get().event_loop,
.ctx = value,
.allocator = allocator,
.globalThis = globalThis,
};
var promise = JSC.JSPromise.create(globalThis);
this.promise.strong.set(globalThis, promise.asValue(globalThis));
this.ref.ref(this.event_loop.virtual_machine);
return this;
}
pub fn runFromThreadPool(task: *WorkPoolTask) void {
var this = @fieldParentPtr(This, "task", task);
Context.run(this.ctx);
this.onFinish();
}
pub fn runFromJS(this: *This) void {
var promise = this.promise.swap();
this.ref.unref(this.event_loop.virtual_machine);
var ctx = this.ctx;
ctx.then(promise);
}
pub fn schedule(this: *This) void {
WorkPool.schedule(&this.task);
}
pub fn onFinish(this: *This) void {
this.event_loop.enqueueTaskConcurrent(this.concurrent_task.from(this, .manual_deinit));
}
pub fn deinit(this: *This) void {
this.allocator.destroy(this);
}
};
}
pub fn IOTask(comptime Context: type) type {
return WorkTask(Context, true);
}
pub fn WorkTask(comptime Context: type, comptime async_io: bool) type {
return struct {
const TaskType = if (async_io) NetworkThread.Task else WorkPoolTask;
const This = @This();
ctx: *Context,
task: TaskType = .{ .callback = &runFromThreadPool },
event_loop: *JSC.EventLoop,
allocator: std.mem.Allocator,
globalThis: *JSGlobalObject,
concurrent_task: ConcurrentTask = .{},
async_task_tracker: JSC.AsyncTaskTracker,
// This is a poll because we want it to enter the uSockets loop
ref: JSC.PollRef = .{},
pub fn createOnJSThread(allocator: std.mem.Allocator, globalThis: *JSGlobalObject, value: *Context) !*This {
var this = try allocator.create(This);
var vm = globalThis.bunVM();
this.* = .{
.event_loop = vm.eventLoop(),
.ctx = value,
.allocator = allocator,
.globalThis = globalThis,
.async_task_tracker = JSC.AsyncTaskTracker.init(vm),
};
this.ref.ref(this.event_loop.virtual_machine);
return this;
}
pub fn runFromThreadPool(task: *TaskType) void {
var this = @fieldParentPtr(This, "task", task);
Context.run(this.ctx, this);
}
pub fn runFromJS(this: *This) void {
var ctx = this.ctx;
const tracker = this.async_task_tracker;
var vm = this.event_loop.virtual_machine;
var globalThis = this.globalThis;
this.ref.unref(vm);
tracker.willDispatch(globalThis);
ctx.then(globalThis);
tracker.didDispatch(globalThis);
}
pub fn schedule(this: *This) void {
var vm = this.event_loop.virtual_machine;
this.ref.ref(vm);
this.async_task_tracker.didSchedule(this.globalThis);
if (comptime async_io) {
NetworkThread.init() catch return;
NetworkThread.global.schedule(NetworkThread.Batch.from(&this.task));
} else {
WorkPool.schedule(&this.task);
}
}
pub fn onFinish(this: *This) void {
this.event_loop.enqueueTaskConcurrent(this.concurrent_task.from(this, .manual_deinit));
}
pub fn deinit(this: *This) void {
var allocator = this.allocator;
this.ref.unref(this.event_loop.virtual_machine);
allocator.destroy(this);
}
};
}
pub const AnyTask = struct {
ctx: ?*anyopaque,
callback: *const (fn (*anyopaque) void),
pub fn task(this: *AnyTask) Task {
return Task.init(this);
}
pub fn run(this: *AnyTask) void {
@setRuntimeSafety(false);
var callback = this.callback;
var ctx = this.ctx;
callback(ctx.?);
}
pub fn New(comptime Type: type, comptime Callback: anytype) type {
return struct {
pub fn init(ctx: *Type) AnyTask {
return AnyTask{
.callback = wrap,
.ctx = ctx,
};
}
pub fn wrap(this: ?*anyopaque) void {
@call(.always_inline, Callback, .{@as(*Type, @ptrCast(@alignCast(this.?)))});
}
};
}
};
pub const ManagedTask = struct {
ctx: ?*anyopaque,
callback: *const (fn (*anyopaque) void),
pub fn task(this: *ManagedTask) Task {
return Task.init(this);
}
pub fn run(this: *ManagedTask) void {
@setRuntimeSafety(false);
var callback = this.callback;
var ctx = this.ctx;
callback(ctx.?);
bun.default_allocator.destroy(this);
}
pub fn New(comptime Type: type, comptime Callback: anytype) type {
return struct {
pub fn init(ctx: *Type) Task {
var managed = bun.default_allocator.create(ManagedTask) catch @panic("out of memory!");
managed.* = ManagedTask{
.callback = wrap,
.ctx = ctx,
};
return managed.task();
}
pub fn wrap(this: ?*anyopaque) void {
@call(.always_inline, Callback, .{@as(*Type, @ptrCast(@alignCast(this.?)))});
}
};
}
};
pub const AnyTaskWithExtraContext = struct {
ctx: ?*anyopaque,
callback: *const (fn (*anyopaque, *anyopaque) void),
next: ?*AnyTaskWithExtraContext = null,
pub fn run(this: *AnyTaskWithExtraContext, extra: *anyopaque) void {
@setRuntimeSafety(false);
var callback = this.callback;
var ctx = this.ctx;
callback(ctx.?, extra);
}
pub fn New(comptime Type: type, comptime ContextType: type, comptime Callback: anytype) type {
return struct {
pub fn init(ctx: *Type) AnyTaskWithExtraContext {
return AnyTaskWithExtraContext{
.callback = wrap,
.ctx = ctx,
};
}
pub fn wrap(this: ?*anyopaque, extra: ?*anyopaque) void {
@call(
.always_inline,
Callback,
.{
@as(*Type, @ptrCast(@alignCast(this.?))),
@as(*ContextType, @ptrCast(@alignCast(extra.?))),
},
);
}
};
}
};
pub const CppTask = opaque {
extern fn Bun__performTask(globalObject: *JSGlobalObject, task: *CppTask) void;
pub fn run(this: *CppTask, global: *JSGlobalObject) void {
JSC.markBinding(@src());
Bun__performTask(global, this);
}
};
pub const JSCScheduler = struct {
pub const JSCDeferredWorkTask = opaque {
extern fn Bun__runDeferredWork(task: *JSCScheduler.JSCDeferredWorkTask) void;
pub const run = Bun__runDeferredWork;
};
export fn Bun__eventLoop__incrementRefConcurrently(jsc_vm: *VirtualMachine, delta: c_int) void {
JSC.markBinding(@src());
if (delta > 0) {
jsc_vm.uws_event_loop.?.refConcurrently();
} else {
jsc_vm.uws_event_loop.?.unrefConcurrently();
}
}
export fn Bun__queueJSCDeferredWorkTaskConcurrently(jsc_vm: *VirtualMachine, task: *JSCScheduler.JSCDeferredWorkTask) void {
JSC.markBinding(@src());
var loop = jsc_vm.eventLoop();
var concurrent_task = bun.default_allocator.create(ConcurrentTask) catch @panic("out of memory!");
loop.enqueueTaskConcurrent(concurrent_task.from(task, .auto_deinit));
}
comptime {
_ = Bun__eventLoop__incrementRefConcurrently;
_ = Bun__queueJSCDeferredWorkTaskConcurrently;
}
};
const ThreadSafeFunction = JSC.napi.ThreadSafeFunction;
const MicrotaskForDefaultGlobalObject = JSC.MicrotaskForDefaultGlobalObject;
const HotReloadTask = JSC.HotReloader.HotReloadTask;
const FSWatchTask = JSC.Node.FSWatcher.FSWatchTask;
const PollPendingModulesTask = JSC.ModuleLoader.AsyncModule.Queue;
// const PromiseTask = JSInternalPromise.Completion.PromiseTask;
const GetAddrInfoRequestTask = JSC.DNS.GetAddrInfoRequest.Task;
const JSCDeferredWorkTask = JSCScheduler.JSCDeferredWorkTask;
pub const Task = TaggedPointerUnion(.{
FetchTasklet,
Microtask,
MicrotaskForDefaultGlobalObject,
AsyncTransformTask,
ReadFileTask,
CopyFilePromiseTask,
WriteFileTask,
AnyTask,
ManagedTask,
napi_async_work,
ThreadSafeFunction,
CppTask,
HotReloadTask,
PollPendingModulesTask,
GetAddrInfoRequestTask,
FSWatchTask,
JSCDeferredWorkTask,
// PromiseTask,
// TimeoutTasklet,
});
const UnboundedQueue = @import("./unbounded_queue.zig").UnboundedQueue;
pub const ConcurrentTask = struct {
task: Task = undefined,
next: ?*ConcurrentTask = null,
auto_delete: bool = false,
pub const Queue = UnboundedQueue(ConcurrentTask, .next);
pub const AutoDeinit = enum {
manual_deinit,
auto_deinit,
};
pub fn create(task: Task) *ConcurrentTask {
var created = bun.default_allocator.create(ConcurrentTask) catch @panic("out of memory!");
created.* = .{
.task = task,
.next = null,
.auto_delete = true,
};
return created;
}
pub fn fromCallback(ptr: anytype, comptime callback: anytype) *ConcurrentTask {
return create(ManagedTask.New(std.meta.Child(@TypeOf(ptr)), callback).init(ptr));
}
pub fn from(this: *ConcurrentTask, of: anytype, auto_deinit: AutoDeinit) *ConcurrentTask {
this.* = .{
.task = Task.init(of),
.next = null,
.auto_delete = auto_deinit == .auto_deinit,
};
return this;
}
};
const AsyncIO = @import("root").bun.AsyncIO;
// This type must be unique per JavaScript thread
pub const GarbageCollectionController = struct {
gc_timer: *uws.Timer = undefined,
gc_last_heap_size: usize = 0,
gc_last_heap_size_on_repeating_timer: usize = 0,
heap_size_didnt_change_for_repeating_timer_ticks_count: u8 = 0,
gc_timer_state: GCTimerState = GCTimerState.pending,
gc_repeating_timer: *uws.Timer = undefined,
gc_timer_interval: i32 = 0,
gc_repeating_timer_fast: bool = true,
pub fn init(this: *GarbageCollectionController, vm: *VirtualMachine) void {
var actual = vm.uws_event_loop.?;
this.gc_timer = uws.Timer.createFallthrough(actual, this);
this.gc_repeating_timer = uws.Timer.createFallthrough(actual, this);
var gc_timer_interval: i32 = 1000;
if (vm.bundler.env.map.get("BUN_GC_TIMER_INTERVAL")) |timer| {
if (std.fmt.parseInt(i32, timer, 10)) |parsed| {
if (parsed > 0) {
gc_timer_interval = parsed;
}
} else |_| {}
}
this.gc_repeating_timer.set(this, onGCRepeatingTimer, gc_timer_interval, gc_timer_interval);
this.gc_timer_interval = gc_timer_interval;
}
pub fn scheduleGCTimer(this: *GarbageCollectionController) void {
this.gc_timer_state = .scheduled;
this.gc_timer.set(this, onGCTimer, 16, 0);
}
pub fn bunVM(this: *GarbageCollectionController) *VirtualMachine {
return @fieldParentPtr(VirtualMachine, "gc_controller", this);
}
pub fn onGCTimer(timer: *uws.Timer) callconv(.C) void {
var this = timer.as(*GarbageCollectionController);
this.gc_timer_state = .run_on_next_tick;
}
// We want to always run GC once in awhile
// But if you have a long-running instance of Bun, you don't want the
// program constantly using CPU doing GC for no reason
//
// So we have two settings for this GC timer:
//
// - Fast: GC runs every 1 second
// - Slow: GC runs every 30 seconds
//
// When the heap size is increasing, we always switch to fast mode
// When the heap size has been the same or less for 30 seconds, we switch to slow mode
pub fn updateGCRepeatTimer(this: *GarbageCollectionController, comptime setting: @Type(.EnumLiteral)) void {
if (setting == .fast and !this.gc_repeating_timer_fast) {
this.gc_repeating_timer_fast = true;
this.gc_repeating_timer.set(this, onGCRepeatingTimer, this.gc_timer_interval, this.gc_timer_interval);
this.heap_size_didnt_change_for_repeating_timer_ticks_count = 0;
} else if (setting == .slow and this.gc_repeating_timer_fast) {
this.gc_repeating_timer_fast = false;
this.gc_repeating_timer.set(this, onGCRepeatingTimer, 30_000, 30_000);
this.heap_size_didnt_change_for_repeating_timer_ticks_count = 0;
}
}
pub fn onGCRepeatingTimer(timer: *uws.Timer) callconv(.C) void {
var this = timer.as(*GarbageCollectionController);
const prev_heap_size = this.gc_last_heap_size_on_repeating_timer;
this.performGC();
this.gc_last_heap_size_on_repeating_timer = this.gc_last_heap_size;
if (prev_heap_size == this.gc_last_heap_size_on_repeating_timer) {
this.heap_size_didnt_change_for_repeating_timer_ticks_count +|= 1;
if (this.heap_size_didnt_change_for_repeating_timer_ticks_count >= 30) {
// make the timer interval longer
this.updateGCRepeatTimer(.slow);
}
} else {
this.heap_size_didnt_change_for_repeating_timer_ticks_count = 0;
this.updateGCRepeatTimer(.fast);
}
}
pub fn processGCTimer(this: *GarbageCollectionController) void {
var vm = this.bunVM().global.vm();
this.processGCTimerWithHeapSize(vm, vm.blockBytesAllocated());
}
pub fn processGCTimerWithHeapSize(this: *GarbageCollectionController, vm: *JSC.VM, this_heap_size: usize) void {
const prev = this.gc_last_heap_size;
switch (this.gc_timer_state) {
.run_on_next_tick => {
// When memory usage is not stable, run the GC more.
if (this_heap_size != prev) {
this.scheduleGCTimer();
this.updateGCRepeatTimer(.fast);
} else {
this.gc_timer_state = .pending;
}
vm.collectAsync();
this.gc_last_heap_size = this_heap_size;
},
.pending => {
if (this_heap_size != prev) {
this.updateGCRepeatTimer(.fast);
if (this_heap_size > prev * 2) {
this.performGC();
} else {
this.scheduleGCTimer();
}
}
},
.scheduled => {
if (this_heap_size > prev * 2) {
this.updateGCRepeatTimer(.fast);
this.performGC();
}
},
}
}
pub fn performGC(this: *GarbageCollectionController) void {
var vm = this.bunVM().global.vm();
vm.collectAsync();
this.gc_last_heap_size = vm.blockBytesAllocated();
}
pub const GCTimerState = enum {
pending,
scheduled,
run_on_next_tick,
};
};
export fn Bun__tickWhilePaused(paused: *bool) void {
JSC.markBinding(@src());
JSC.VirtualMachine.get().eventLoop().tickWhilePaused(paused);
}
comptime {
if (!JSC.is_bindgen) {
_ = Bun__tickWhilePaused;
}
}
pub const EventLoop = struct {
tasks: Queue = undefined,
concurrent_tasks: ConcurrentTask.Queue = ConcurrentTask.Queue{},
global: *JSGlobalObject = undefined,
virtual_machine: *JSC.VirtualMachine = undefined,
waker: ?AsyncIO.Waker = null,
start_server_on_next_tick: bool = false,
defer_count: std.atomic.Atomic(usize) = std.atomic.Atomic(usize).init(0),
forever_timer: ?*uws.Timer = null,
pub const Queue = std.fifo.LinearFifo(Task, .Dynamic);
const log = bun.Output.scoped(.EventLoop, false);
pub fn tickWhilePaused(this: *EventLoop, done: *bool) void {
while (!done.*) {
this.virtual_machine.uws_event_loop.?.tick();
}
}
pub fn tickWithCount(this: *EventLoop) u32 {
var global = this.global;
var global_vm = global.vm();
var counter: usize = 0;
while (this.tasks.readItem()) |task| {
defer counter += 1;
switch (task.tag()) {
.Microtask => {
var micro: *Microtask = task.as(Microtask);
micro.run(global);
},
.MicrotaskForDefaultGlobalObject => {
var micro: *MicrotaskForDefaultGlobalObject = task.as(MicrotaskForDefaultGlobalObject);
micro.run(global);
},
.FetchTasklet => {
var fetch_task: *Fetch.FetchTasklet = task.get(Fetch.FetchTasklet).?;
fetch_task.onProgressUpdate();
},
@field(Task.Tag, @typeName(AsyncTransformTask)) => {
var transform_task: *AsyncTransformTask = task.get(AsyncTransformTask).?;
transform_task.*.runFromJS();
transform_task.deinit();
},
@field(Task.Tag, @typeName(CopyFilePromiseTask)) => {
var transform_task: *CopyFilePromiseTask = task.get(CopyFilePromiseTask).?;
transform_task.*.runFromJS();
transform_task.deinit();
},
@field(Task.Tag, typeBaseName(@typeName(JSC.napi.napi_async_work))) => {
var transform_task: *JSC.napi.napi_async_work = task.get(JSC.napi.napi_async_work).?;
transform_task.*.runFromJS();
},
.ThreadSafeFunction => {
var transform_task: *ThreadSafeFunction = task.as(ThreadSafeFunction);
transform_task.call();
},
@field(Task.Tag, @typeName(ReadFileTask)) => {
var transform_task: *ReadFileTask = task.get(ReadFileTask).?;
transform_task.*.runFromJS();
transform_task.deinit();
},
@field(Task.Tag, bun.meta.typeBaseName(@typeName(JSCDeferredWorkTask))) => {
var jsc_task: *JSCDeferredWorkTask = task.get(JSCDeferredWorkTask).?;
JSC.markBinding(@src());
jsc_task.run();
},
@field(Task.Tag, @typeName(WriteFileTask)) => {
var transform_task: *WriteFileTask = task.get(WriteFileTask).?;
transform_task.*.runFromJS();
transform_task.deinit();
},
@field(Task.Tag, @typeName(HotReloadTask)) => {
var transform_task: *HotReloadTask = task.get(HotReloadTask).?;
transform_task.*.run();
transform_task.deinit();
// special case: we return
return 0;
},
.FSWatchTask => {
var transform_task: *FSWatchTask = task.get(FSWatchTask).?;
transform_task.*.run();
transform_task.deinit();
},
@field(Task.Tag, typeBaseName(@typeName(AnyTask))) => {
var any: *AnyTask = task.get(AnyTask).?;
any.run();
},
@field(Task.Tag, typeBaseName(@typeName(ManagedTask))) => {
var any: *ManagedTask = task.get(ManagedTask).?;
any.run();
},
@field(Task.Tag, typeBaseName(@typeName(CppTask))) => {
var any: *CppTask = task.get(CppTask).?;
any.run(global);
},
@field(Task.Tag, typeBaseName(@typeName(PollPendingModulesTask))) => {
this.virtual_machine.modules.onPoll();
},
@field(Task.Tag, typeBaseName(@typeName(GetAddrInfoRequestTask))) => {
var any: *GetAddrInfoRequestTask = task.get(GetAddrInfoRequestTask).?;
any.runFromJS();
any.deinit();
},
else => if (Environment.allow_assert) {
bun.Output.prettyln("\nUnexpected tag: {s}\n", .{@tagName(task.tag())});
} else {
log("\nUnexpected tag: {s}\n", .{@tagName(task.tag())});
unreachable;
},
}
global_vm.releaseWeakRefs();
global_vm.drainMicrotasks();
}
this.tasks.head = if (this.tasks.count == 0) 0 else this.tasks.head;
return @as(u32, @truncate(counter));
}
pub fn tickConcurrent(this: *EventLoop) void {
_ = this.tickConcurrentWithCount();
}
pub fn tickConcurrentWithCount(this: *EventLoop) usize {
var concurrent = this.concurrent_tasks.popBatch();
const count = concurrent.count;
if (count == 0)
return 0;
var iter = concurrent.iterator();
const start_count = this.tasks.count;
if (start_count == 0) {
this.tasks.head = 0;
}
this.tasks.ensureUnusedCapacity(count) catch unreachable;
var writable = this.tasks.writableSlice(0);
// Defer destruction of the ConcurrentTask to avoid issues with pointer aliasing
var to_destroy: ?*ConcurrentTask = null;
while (iter.next()) |task| {
if (to_destroy) |dest| {
bun.default_allocator.destroy(dest);
to_destroy = null;
}
if (task.auto_delete) {
to_destroy = task;
}
writable[0] = task.task;
writable = writable[1..];
this.tasks.count += 1;
if (writable.len == 0) break;
}
if (to_destroy) |dest| {
bun.default_allocator.destroy(dest);
}
return this.tasks.count - start_count;
}
pub fn autoTick(this: *EventLoop) void {
var ctx = this.virtual_machine;
var loop = ctx.uws_event_loop.?;
// Some tasks need to keep the event loop alive for one more tick.
// We want to keep the event loop alive long enough to process those ticks and any microtasks
//
// BUT. We don't actually have an idle event in that case.
// That means the process will be waiting forever on nothing.
// So we need to drain the counter immediately before entering uSockets loop
const pending_unref = ctx.pending_unref_counter;
if (pending_unref > 0) {
ctx.pending_unref_counter = 0;
loop.unrefCount(pending_unref);
}
if (loop.num_polls > 0 or loop.active > 0) {
loop.tick();
this.processGCTimer();
// this.afterUSocketsTick();
}
}
pub fn tickPossiblyForever(this: *EventLoop) void {
var ctx = this.virtual_machine;
var loop = ctx.uws_event_loop.?;
const pending_unref = ctx.pending_unref_counter;
if (pending_unref > 0) {
ctx.pending_unref_counter = 0;
loop.unrefCount(pending_unref);
}
if (loop.num_polls == 0 or loop.active == 0) {
if (this.forever_timer == null) {
var t = uws.Timer.create(loop, this);
t.set(this, &noopForeverTimer, 1000 * 60 * 4, 1000 * 60 * 4);
this.forever_timer = t;
}
}
loop.tick();
this.processGCTimer();
this.tickConcurrent();
this.tick();
}
fn noopForeverTimer(_: *uws.Timer) callconv(.C) void {
// do nothing
}
pub fn autoTickActive(this: *EventLoop) void {
var loop = this.virtual_machine.uws_event_loop.?;
var ctx = this.virtual_machine;
const pending_unref = ctx.pending_unref_counter;
if (pending_unref > 0) {
ctx.pending_unref_counter = 0;
loop.unrefCount(pending_unref);
}
if (loop.active > 0) {
loop.tick();
this.processGCTimer();
// this.afterUSocketsTick();
}
}
pub fn processGCTimer(this: *EventLoop) void {
this.virtual_machine.gc_controller.processGCTimer();
}
pub fn tick(this: *EventLoop) void {
var ctx = this.virtual_machine;
this.tickConcurrent();
this.processGCTimer();
var global_vm = ctx.global.vm();
while (true) {
while (this.tickWithCount() > 0) : (this.global.handleRejectedPromises()) {
this.tickConcurrent();
} else {
global_vm.releaseWeakRefs();
global_vm.drainMicrotasks();
this.tickConcurrent();
if (this.tasks.count > 0) continue;
}
break;
}
while (this.tickWithCount() > 0) {
this.tickConcurrent();
}
this.global.handleRejectedPromises();
}
pub fn runUSocketsLoop(this: *EventLoop) void {
var ctx = this.virtual_machine;
ctx.global.vm().releaseWeakRefs();
ctx.global.vm().drainMicrotasks();
var loop = ctx.uws_event_loop orelse return;
if (loop.active > 0 or (ctx.us_loop_reference_count > 0 and !ctx.is_us_loop_entered and (loop.num_polls > 0 or this.start_server_on_next_tick))) {
if (this.tickConcurrentWithCount() > 0) {
this.tick();
}
ctx.is_us_loop_entered = true;
this.start_server_on_next_tick = false;
ctx.enterUWSLoop();
ctx.is_us_loop_entered = false;
ctx.autoGarbageCollect();
}
}
pub fn waitForPromise(this: *EventLoop, promise: JSC.AnyPromise) void {
switch (promise.status(this.global.vm())) {
JSC.JSPromise.Status.Pending => {
while (promise.status(this.global.vm()) == .Pending) {
this.tick();
if (promise.status(this.global.vm()) == .Pending) {
this.autoTick();
}
}
},
else => {},
}
}
pub fn waitForPromiseWithTimeout(this: *EventLoop, promise: JSC.AnyPromise, timeout: u32) bool {
return switch (promise.status(this.global.vm())) {
JSC.JSPromise.Status.Pending => {
if (timeout == 0) {
return false;
}
var start_time = std.time.milliTimestamp();
while (promise.status(this.global.vm()) == .Pending) {
this.tick();
if (std.time.milliTimestamp() - start_time > timeout) {
return false;
}
if (promise.status(this.global.vm()) == .Pending) {
this.autoTick();
}
}
return true;
},
else => true,
};
}
pub fn waitForTasks(this: *EventLoop) void {
this.tick();
while (this.tasks.count > 0) {
this.tick();
if (this.virtual_machine.uws_event_loop != null) {
this.runUSocketsLoop();
}
} else {
if (this.virtual_machine.uws_event_loop != null) {
this.runUSocketsLoop();
}
}
}
pub fn enqueueTask(this: *EventLoop, task: Task) void {
this.tasks.writeItem(task) catch unreachable;
}
pub fn enqueueTaskWithTimeout(this: *EventLoop, task: Task, timeout: i32) void {
// TODO: make this more efficient!
var loop = this.virtual_machine.uws_event_loop orelse @panic("EventLoop.enqueueTaskWithTimeout: uSockets event loop is not initialized");
var timer = uws.Timer.createFallthrough(loop, task.ptr());
timer.set(task.ptr(), callTask, timeout, 0);
}
pub fn callTask(timer: *uws.Timer) callconv(.C) void {
var task = Task.from(timer.as(*anyopaque));
timer.deinit();
JSC.VirtualMachine.get().enqueueTask(task);
}
pub fn ensureWaker(this: *EventLoop) void {
JSC.markBinding(@src());
if (this.virtual_machine.uws_event_loop == null) {
var actual = uws.Loop.get().?;
this.virtual_machine.uws_event_loop = actual;
this.virtual_machine.gc_controller.init(this.virtual_machine);
// _ = actual.addPostHandler(*JSC.EventLoop, this, JSC.EventLoop.afterUSocketsTick);
// _ = actual.addPreHandler(*JSC.VM, this.virtual_machine.global.vm(), JSC.VM.drainMicrotasks);
}
}
/// Asynchronously run the garbage collector and track how much memory is now allocated
pub fn performGC(this: *EventLoop) void {
this.virtual_machine.gc_controller.performGC();
}
pub fn wakeup(this: *EventLoop) void {
if (this.virtual_machine.uws_event_loop) |loop| {
loop.wakeup();
}
}
pub fn enqueueTaskConcurrent(this: *EventLoop, task: *ConcurrentTask) void {
JSC.markBinding(@src());
this.concurrent_tasks.push(task);
this.wakeup();
}
};
pub const MiniEventLoop = struct {
tasks: Queue,
concurrent_tasks: UnboundedQueue(AnyTaskWithExtraContext, .next) = .{},
loop: *uws.Loop,
allocator: std.mem.Allocator,
const Queue = std.fifo.LinearFifo(*AnyTaskWithExtraContext, .Dynamic);
pub const Task = AnyTaskWithExtraContext;
pub fn init(
allocator: std.mem.Allocator,
) MiniEventLoop {
return .{
.tasks = Queue.init(allocator),
.allocator = allocator,
.loop = uws.Loop.get().?,
};
}
pub fn deinit(this: *MiniEventLoop) void {
this.tasks.deinit();
std.debug.assert(this.concurrent_tasks.isEmpty());
}
pub fn tickConcurrentWithCount(this: *MiniEventLoop) usize {
var concurrent = this.concurrent_tasks.popBatch();
const count = concurrent.count;
if (count == 0)
return 0;
var iter = concurrent.iterator();
const start_count = this.tasks.count;
if (start_count == 0) {
this.tasks.head = 0;
}
this.tasks.ensureUnusedCapacity(count) catch unreachable;
var writable = this.tasks.writableSlice(0);
while (iter.next()) |task| {
writable[0] = task;
writable = writable[1..];
this.tasks.count += 1;
if (writable.len == 0) break;
}
return this.tasks.count - start_count;
}
pub fn tick(
this: *MiniEventLoop,
context: *anyopaque,
comptime isDone: fn (*anyopaque) bool,
) void {
while (!isDone(context)) {
if (this.tickConcurrentWithCount() == 0 and this.tasks.count == 0) {
this.loop.num_polls += 1;
this.loop.tick();
this.loop.num_polls -= 1;
}
while (this.tasks.readItem()) |task| {
task.run(context);
}
}
}
pub fn enqueueTask(
this: *MiniEventLoop,
comptime Context: type,
ctx: *Context,
comptime Callback: fn (*Context) void,
comptime field: std.meta.FieldEnum(Context),
) void {
const TaskType = MiniEventLoop.Task.New(Context, Callback);
@field(ctx, @tagName(field)) = TaskType.init(ctx);
this.enqueueJSCTask(&@field(ctx, @tagName(field)));
}
pub fn enqueueTaskConcurrent(
this: *MiniEventLoop,
comptime Context: type,
comptime ParentContext: type,
ctx: *Context,
comptime Callback: fn (*Context, *ParentContext) void,
comptime field: std.meta.FieldEnum(Context),
) void {
JSC.markBinding(@src());
const TaskType = MiniEventLoop.Task.New(Context, ParentContext, Callback);
@field(ctx, @tagName(field)) = TaskType.init(ctx);
this.concurrent_tasks.push(&@field(ctx, @tagName(field)));
this.loop.wakeup();
}
};
pub const AnyEventLoop = union(enum) {
jsc: *EventLoop,
mini: MiniEventLoop,
pub const Task = AnyTaskWithExtraContext;
pub fn fromJSC(
this: *AnyEventLoop,