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ofxGpuParticles

This openFrameworks addon makes it slightly easier to create particle systems in GLSL.

N.B. Does not work in OF 0.8 due to a bug with ofFbo...

openframeworks/openFrameworks#2687

To fix it you can comment out the following line in ofFbo.cpp...

settings.numColorbuffers = settings.colorFormats.size();

Usage

Coming soon, for now, see example.