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Martin Estgren edited this page Mar 27, 2017 · 26 revisions

Here we store public information that doesn't fit into the readme, such as feature progress and code documentation.

Feature List

  • Project Build System.
  • Basic OpenGL setup with GLEW and GLFW.
  • Perlin Noise implementation.
  • 2D implementation of Curl Noise.
  • 3D implementation of Curl Noise.
  • Particle System on CPU.
  • Particle System on GPU.
  • Shaders for visualization.

Reference Literature

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