ci: fix wrong check being used #107
Annotations
10 errors and 10 warnings
Run game-ci/[email protected]
<color=#FFCC00>LDtk:</color> Tried to build the internal icons "Internal_Icons", But the internal icons was not assigned in Unity's project settings. You can add the texture by going to Edit > Project Settings > LDtk To Unity
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Run game-ci/[email protected]
AssetImporter is referencing an asset from the previous import. This should not happen.
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Run game-ci/[email protected]
<color=#FFCC00>LDtk:</color> Tried to build the internal icons "Internal_Icons", But the internal icons was not assigned in Unity's project settings. You can add the texture by going to Edit > Project Settings > LDtk To Unity
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Run game-ci/[email protected]
AssetImporter is referencing an asset from the previous import. This should not happen.
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Run game-ci/[email protected]
<color=#FFCC00>LDtk:</color> Tried to build the internal icons "Internal_Icons", But the internal icons was not assigned in Unity's project settings. You can add the texture by going to Edit > Project Settings > LDtk To Unity
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Run game-ci/[email protected]
AssetImporter is referencing an asset from the previous import. This should not happen.
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Run game-ci/[email protected]
<color=#FFCC00>LDtk:</color> Tried to build the internal icons "Internal_Icons", But the internal icons was not assigned in Unity's project settings. You can add the texture by going to Edit > Project Settings > LDtk To Unity
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Run game-ci/[email protected]
AssetImporter is referencing an asset from the previous import. This should not happen.
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Run game-ci/[email protected]
<color=#FFCC00>LDtk:</color> Tried loading an aseprite file "NuclearBlaze_by_deepnight.aseprite", but the aseprite importer is not installed or below version 1.0.0. Add: com.unity.2d.aseprite. Requires Unity 2021.3.15 or newer
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Run game-ci/[email protected]
<color=#FFCC00>LDtk:</color> Tried to build the internal icons "Internal_Icons", But the internal icons was not assigned in Unity's project settings. You can add the texture by going to Edit > Project Settings > LDtk To Unity
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Run game-ci/[email protected]
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Run game-ci/[email protected]
Creating missing Tilemap component for TilemapCollider2D in Placeholder for referenced TilemapCollider2D in Prefab instance (1).
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Run game-ci/[email protected]
Creating missing Tilemap component for TilemapCollider2D in Placeholder for referenced TilemapCollider2D in Prefab instance (7).
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Run game-ci/[email protected]
Creating missing Tilemap component for TilemapCollider2D in Placeholder for referenced TilemapCollider2D in Prefab instance (6).
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Run game-ci/[email protected]
Creating missing Tilemap component for TilemapCollider2D in Placeholder for referenced TilemapCollider2D in Prefab instance (5).
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Run game-ci/[email protected]
Creating missing Tilemap component for TilemapCollider2D in Placeholder for referenced TilemapCollider2D in Prefab instance (4).
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Run game-ci/[email protected]
Creating missing Tilemap component for TilemapCollider2D in Placeholder for referenced TilemapCollider2D in Prefab instance (3).
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Run game-ci/[email protected]
Creating missing Tilemap component for TilemapCollider2D in Placeholder for referenced TilemapCollider2D in Prefab instance (2).
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Run game-ci/[email protected]
Creating missing Tilemap component for TilemapCollider2D in Placeholder for referenced TilemapCollider2D in Prefab instance (1).
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Run game-ci/[email protected]
Creating missing Tilemap component for TilemapCollider2D in Placeholder for referenced TilemapCollider2D in Prefab instance (1).
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