ci: fix wrong check being used #107
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name: Unity Builder | |
on: | |
push: | |
pull_request: | |
workflow_dispatch: | |
jobs: | |
build: | |
name: Build-${{ matrix.targetPlatform }}-${{ matrix.unityVersion }} | |
runs-on: ubuntu-latest | |
timeout-minutes: 20 | |
strategy: | |
fail-fast: false | |
matrix: | |
targetPlatform: | |
- StandaloneWindows | |
#- WebGL | |
unityVersion: | |
- 2019.3.15f1 | |
- 2019.4.40f1 | |
- 2020.3.48f1 | |
- 2021.3.37f1 | |
- 2022.3.24f1 | |
- 2023.2.18f1 | |
include: | |
- targetPlatform: WebGL | |
unityVersion: 2019.3.15f1 | |
- targetPlatform: WebGL | |
unityVersion: 2023.2.18f1 | |
steps: | |
#Build Checkout | |
- uses: actions/[email protected] | |
with: | |
fetch-depth: 0 | |
lfs: true | |
#Build Cache | |
- uses: actions/[email protected] | |
with: | |
path: Library | |
key: Library-${{ matrix.unityVersion }} | |
restore-keys: | |
Library-${{ matrix.unityVersion }} | |
#Build | |
- uses: game-ci/[email protected] | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
with: | |
targetPlatform: ${{ matrix.targetPlatform }} | |
unityVersion: ${{ matrix.unityVersion }} | |
customParameters: '-nographics' | |
#Build Artifact | |
- uses: actions/[email protected] | |
with: | |
name: Build-${{ matrix.targetPlatform }}-${{ matrix.unityVersion }} | |
path: build/${{ matrix.targetPlatform }} |