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loop_rewriter.js
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loop_rewriter.js
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const escodegen = require("escodegen");
function rewriteSimpleWaitLoop(key, val) {
if (!val) return;
// TODO: Currently only rewriting while() loops like
// 'while(x < y) { x = x + 1 }'.
// While loop?
if (val.type != "WhileStatement") return;
// Simple loop guard?
if (val.test.type != "BinaryExpression") return;
if (val.test.left.type != "Identifier") return;
// Skip some benign loops we have trouble rewriting by checking the
// loop index variable. Specifically skip loops where the loop index is
// cardCountIndexFinal.
if (val.test.left.name == "cardCountIndexFinal") return;
// Only handling "<" and "<=" for now.
if ((val.test.operator != "<") && (val.test.operator != "<=")) return;
// Single statement in the loop body?
if (val.body.type != "BlockStatement") return;
if (val.body.body.length != 1) return;
// Loop body statement is update to loop variable?
line = val.body.body[0];
if (line.type != "ExpressionStatement") return;
line = line.expression;
if ((line.type != "AssignmentExpression") && (line.type != "UpdateExpression")) return;
if (line.type == "AssignmentExpression") {
if (line.left.type != "Identifier") return;
if (line.left.name != val.test.left.name) return;
if ((line.operator != "=") && (line.operator != "+=")) return;
};
if (line.type == "UpdateExpression") {
if (line.argument.type != "Identifier") return;
if (line.argument.name != val.test.left.name) return;
if (line.operator != "++") return;
};
//console.log("----");
//console.log(JSON.stringify(val, null, 2));
r = require("./patches/counter_while_loop.js")(val);
//console.log("REWRITE WAIT!!");
//console.log(JSON.stringify(r, null, 2));
//console.log(escodegen.generate(r));
return r;
}
function rewriteSimpleControlLoop(key, val) {
if (!val) return;
// While loop?
if (val.type != "WhileStatement") return;
// 2 statements in the loop body? Could also have a useless
// assignment statement.
if (val.body.type != "BlockStatement") return;
if ((val.body.body.length != 2) && (val.body.body.length != 3)) return;
// Should have 1 increment statement and 1 try catch in the loop
// body. Figure out which is which.
var line1 = val.body.body[0];
var line2 = val.body.body[1];
var line3 = "??";
if (val.body.body.length == 3) {
line3 = val.body.body[2];
}
// Any loop body statement is a try/catch?
if ((line1.type != "TryStatement") && (line2.type != "TryStatement") && (line3.type != "TryStatement")) return;
// Any loop body statement an expression?
if ((line1.type != "ExpressionStatement") && (line2.type != "ExpressionStatement") && (line3.type != "ExpressionStatement")) return;
// Carve out the try/catch and the expression.
var exceptBlock;
var updateStmt;
if (line1.type == "TryStatement") exceptBlock = line1;
if (line2.type == "TryStatement") exceptBlock = line2;
if (line3.type == "TryStatement") exceptBlock = line3;
if (line1.type == "ExpressionStatement") updateStmt = line1;
if (line2.type == "ExpressionStatement") updateStmt = line2;
if (line3.type == "ExpressionStatement") updateStmt = line3;
line1 = exceptBlock;
line2 = updateStmt;
// 1 statement in try block?
if (line1.block.type != "BlockStatement") return;
if (line1.block.body.length != 1) return;
line1 = line1.block.body[0];
// Possible calling funtion from array in try block?
if (line1.type != "ExpressionStatement") return;
line1 = line1.expression;
if (line1.type == "AssignmentExpression") {
line1 = line1.right;
}
if (line1.type != "CallExpression") return;
if (line1.callee.type != "MemberExpression") return;
// 1 or 2 statement in catch block.
var catch_line = exceptBlock.handler;
if ((catch_line == undefined) || (catch_line.type != "CatchClause")) return;
var catch_body = catch_line.body;
if (catch_body.type != "BlockStatement") return;
if ((catch_body.body.length != 1) && (catch_body.body.length != 2)) return;
catch_body = catch_body.body[0];
// Catch statement should be an assignment.
if (catch_body.type != "ExpressionStatement") return;
if (catch_body.expression.type != "AssignmentExpression") return;
// 2nd loop body statement an assignment?
if (line2.type != "ExpressionStatement") return;
line2 = line2.expression;
if ((line2.type != "AssignmentExpression") && (line2.type != "UpdateExpression")) return;
// Is the expression statement in the loop body an update expression?
if (typeof(line2.expression) !== "undefined") line2 = line2.expression;
if ((line2.type != "AssignmentExpression") && (line2.type != "UpdateExpression")) return;
// We have a certain type of control flow loop. Rewrite it so that exceptions are not
// repeatedly thrown.
//console.log("----");
//console.log(JSON.stringify(val, null, 2));
r = require("./patches/except_while_loop.js")(val, exceptBlock, updateStmt);
//console.log("REWRITE CONTROL!!");
//console.log(JSON.stringify(r, null, 2));
//console.log(escodegen.generate(r));
return r;
};
function rewriteLongWhileLoop(key, val) {
if (!val) return;
// TODO: Currently only rewriting while() loops like
// 'while(true) { ...; if (val > BIG_NUMBER) break; }'.
// While loop?
if (val.type != "WhileStatement") return;
// while(true) guard?
if (escodegen.generate(val.test) !== "true") return;
// Multiple statements in loop body?
if (val.body.type != "BlockStatement") return;
const body = val.body.body;
// Look through each statement in the loop body for a if statement
// like 'if (val > BIG_NUMBER) break;'.
var newBody = [];
var changed = false;
for (i in body) {
var currStatement = body[i];
// Break if statement?
if ((currStatement.type == "IfStatement") &&
(currStatement.test.type == "BinaryExpression") &&
(currStatement.test.operator == "==") &&
(currStatement.consequent.type == "BreakStatement")) {
// Checking to see if a variable is equal to a literal?
left = currStatement.test.left
right = currStatement.test.right
var theVar;
if (left.type == "Identifier") theVar = left;
if (right.type == "Identifier") theVar = right;
var theVal;
if (left.type == "Literal") theVal = left;
if (right.type == "Literal") theVal = right;
// Is the value a big number?
if ((typeof(theVar) !== "undefined") &&
(typeof(theVal) !== "undefined") &&
(theVal.value > 10000000)) {
// Change the value being checked to a smaller number.
currStatement = require("./patches/index_break_statement.js")(theVar, 1000000);
changed = true;
}
}
// How can nulls and functions show up??
if ((!currStatement) || (typeof(currStatement) !== "object")) continue;
// Save the (maybe) modified statement for the loop body.
newBody.push(currStatement);
}
// Did we modify the loop body?
if (!changed) return;
// Set up the new loop body.
val.body.body = newBody;
//console.log("----");
//console.log("REWRITE INDEX CHECK LOOP!!");
//console.log(JSON.stringify(val, null, 2));
//console.log(escodegen.generate(val));
return val
}
module.exports = {
rewriteSimpleWaitLoop,
rewriteSimpleControlLoop,
rewriteLongWhileLoop,
};