From 6116aac308f01c7b28638bf4a690205081f6bde8 Mon Sep 17 00:00:00 2001 From: Mary Strodl Date: Thu, 21 Nov 2024 18:22:12 -0500 Subject: [PATCH] frontend: fix supervisor button detection --- onboard/frontend/ui/Devcade.cs | 2 -- 1 file changed, 2 deletions(-) diff --git a/onboard/frontend/ui/Devcade.cs b/onboard/frontend/ui/Devcade.cs index edaab3b..e5db9be 100644 --- a/onboard/frontend/ui/Devcade.cs +++ b/onboard/frontend/ui/Devcade.cs @@ -236,8 +236,6 @@ protected override void Update(GameTime gameTime) { if (myState.IsKeyDown(Keys.Space) || (Input.GetButton(1, Input.ArcadeButtons.Menu) && - Input.GetButtonDown(2, Input.ArcadeButtons.Menu)) || - (Input.GetButtonDown(1, Input.ArcadeButtons.Menu) && Input.GetButton(2, Input.ArcadeButtons.Menu))) { if (_holdingSupervisor == null) { _holdingSupervisor = gameTime.TotalGameTime.TotalMilliseconds + 3000;