DoTween null reference on destroy fix #434
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Greetings!
There is an issue, that throws DoTween null reference if destroying tweened GameObject, while the tween is still playing if using extension method GetCancellationTokenOnDestroy() and pass the given token to the AwaitForComplete()/ToUniTask()/WithCancellation() methods.
Here is an extension method that solves this problem and I want to merge it into the main branch.