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Update sprite.rst
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docs/reST/ref/sprite.rst

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@@ -92,7 +92,7 @@ Sprites are not thread safe. So lock them yourself if using threads.
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convenient "hook" that you can override. This method is called by
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``Group.update()`` with whatever arguments you give it.
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There is no need to use this method if not using the convenience method
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It is not necessary to use this method if not using the convenience method
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by the same name in the Group class.
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.. ## Sprite.update ##

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