forked from sstokic-tgm/Gladiatorcheatz-Public
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathOffsets.hpp
86 lines (84 loc) · 1.55 KB
/
Offsets.hpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
#pragma once
struct Offsets
{
DWORD localPlayer = 0x00,
entityList = 0x00,
entityLoopDist = 0x10,
entTeam = 0x00,
entGlowIndex = 0x1DB8,
glowObjectBase = 0x00,
glowObjectCount = 0x04,
inCross = 0x00,
stationary = 0xE9,
engPtr = 0x00,
viewOriginal = 0x00,
aimPunch = 0x00,
viewPunch = 0x00,
gameRes = 0x00,
metakFired = 0x00,
compRank = 0x00,
compWins = 0x00,
radar = 0x00,
skelet = 0x00,
leben = 0x00,
vecAechse = 0x00,
activWeap = 0x00,
itmDI = 0x00,
coravDur = 0x00,
c4Time = 0x00,
c4Tick = 0x00,
c4Def = 0x00,
flags = 0x00,
lifeSt = 0x00,
coll = 0x00,
collGrp = 0x00,
rgflCoordinateFrame = 0x00,
revealAllRank = 0x00,
isRdy = 0x00,
accPen = 0x00,
glowMngr = 0x00,
smokeCnt = 0x00,
armVal = 0x00,
hHelm = 0x00,
tickBase = 0x00,
vekVel = 0x00,
nextPrimAtt = 0x00,
clip = 0x00,
angRot = 0x00,
lowBodYtarg = 0x00,
resConnected = 0x00,
resTeam = 0x00,
hitboxSet = 0x00,
immun = 0x00,
angEyeAechse = 0x00,
uZum = 0x00,
weapons = 0x00,
modIdx = 0x00,
viewModel = 0x00,
viewModelIdx = 0x00,
accId = 0x00,
itemIdHigh = 0x00,
custName = 0x00,
fallbackPK = 0x00,
fallbackS = 0x00,
fallbackW = 0x00,
fallbackST = 0x00,
owner = 0x00,
simulTime = 0x00,
cycle = 0x00,
sequence = 0x00,
poseParams = 0x00,
animTime = 0x00,
lgtSmoke = 0x00,
obsTrgt = 0x00,
upisivaKost = 0x00,
iCheckForOccl = 0x00,
invalKostCache = 0x00,
deadFlag4 = 0x00,
hHeavArmor = 0x00,
duckSpeed = 0x00,
duckAmnt = 0x00,
ducked = 0x00,
ducking = 0x00;
};
extern Offsets offs;