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classcom.c
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/*******************************************************/
/* "C" Language Integrated Production System */
/* */
/* CLIPS Version 6.40 10/01/16 */
/* */
/* CLASS COMMANDS MODULE */
/*******************************************************/
/**************************************************************/
/* Purpose: Kernel Interface Commands for Object System */
/* */
/* Principal Programmer(s): */
/* Brian L. Dantes */
/* */
/* Contributing Programmer(s): */
/* */
/* Revision History: */
/* */
/* 6.23: Corrected compilation errors for files */
/* generated by constructs-to-c. DR0861 */
/* */
/* Changed name of variable log to logName */
/* because of Unix compiler warnings of shadowed */
/* definitions. */
/* */
/* 6.24: Renamed BOOLEAN macro type to intBool. */
/* */
/* Added pragmas to remove compilation warnings. */
/* */
/* 6.30: Borland C (IBM_TBC) and Metrowerks CodeWarrior */
/* (MAC_MCW, IBM_MCW) are no longer supported. */
/* */
/* Added const qualifiers to remove C++ */
/* deprecation warnings. */
/* */
/* Converted API macros to function calls. */
/* */
/* Changed find construct functionality so that */
/* imported modules are search when locating a */
/* named construct. */
/* */
/* 6.40: Pragma once and other inclusion changes. */
/* */
/* Added support for booleans with <stdbool.h>. */
/* */
/* Removed use of void pointers for specific */
/* data structures. */
/* */
/* ALLOW_ENVIRONMENT_GLOBALS no longer supported. */
/* */
/* UDF redesign. */
/* */
/**************************************************************/
/* =========================================
*****************************************
EXTERNAL DEFINITIONS
=========================================
***************************************** */
#include <string.h>
#include "setup.h"
#if OBJECT_SYSTEM
#if BLOAD || BLOAD_ONLY || BLOAD_AND_BSAVE
#include "bload.h"
#endif
#include "argacces.h"
#include "classfun.h"
#include "classini.h"
#include "envrnmnt.h"
#include "modulutl.h"
#include "msgcom.h"
#include "prntutil.h"
#include "router.h"
#include "classcom.h"
/***************************************/
/* LOCAL INTERNAL FUNCTION DEFINITIONS */
/***************************************/
#if (! BLOAD_ONLY) && (! RUN_TIME) && DEBUGGING_FUNCTIONS
static void SaveDefclass(Environment *,ConstructHeader *,void *);
#endif
static const char *GetClassDefaultsModeName(unsigned short);
/* =========================================
*****************************************
EXTERNALLY VISIBLE FUNCTIONS
=========================================
***************************************** */
/*******************************************************************
NAME : FindDefclass
DESCRIPTION : Looks up a specified class in the class hash table
(Only looks in current or specified module)
INPUTS : The name-string of the class (including module)
RETURNS : The address of the found class, NULL otherwise
SIDE EFFECTS : None
NOTES : None
******************************************************************/
Defclass *FindDefclass( // TBD Needs to look in imported
Environment *theEnv,
const char *classAndModuleName)
{
CLIPSLexeme *classSymbol = NULL;
Defclass *cls;
Defmodule *theModule = NULL;
const char *className;
SaveCurrentModule(theEnv);
className = ExtractModuleAndConstructName(theEnv,classAndModuleName);
if (className != NULL)
{
classSymbol = FindSymbolHN(theEnv,ExtractModuleAndConstructName(theEnv,classAndModuleName),SYMBOL_BIT);
theModule = GetCurrentModule(theEnv);
}
RestoreCurrentModule(theEnv);
if (classSymbol == NULL)
{ return NULL; }
cls = DefclassData(theEnv)->ClassTable[HashClass(classSymbol)];
while (cls != NULL)
{
if (cls->header.name == classSymbol)
{
if (cls->system || (cls->header.whichModule->theModule == theModule))
{ return cls->installed ? cls : NULL; }
}
cls = cls->nxtHash;
}
return NULL;
}
/*******************************************************************
NAME : FindDefclassInModule
DESCRIPTION : Looks up a specified class in the class hash table
(Only looks in current or specified module)
INPUTS : The name-string of the class (including module)
RETURNS : The address of the found class, NULL otherwise
SIDE EFFECTS : None
NOTES : None
******************************************************************/
Defclass *FindDefclassInModule(
Environment *theEnv,
const char *classAndModuleName)
{
CLIPSLexeme *classSymbol = NULL;
Defclass *cls;
Defmodule *theModule = NULL;
const char *className;
SaveCurrentModule(theEnv);
className = ExtractModuleAndConstructName(theEnv,classAndModuleName);
if (className != NULL)
{
classSymbol = FindSymbolHN(theEnv,ExtractModuleAndConstructName(theEnv,classAndModuleName),SYMBOL_BIT);
theModule = GetCurrentModule(theEnv);
}
RestoreCurrentModule(theEnv);
if (classSymbol == NULL)
{ return NULL; }
cls = DefclassData(theEnv)->ClassTable[HashClass(classSymbol)];
while (cls != NULL)
{
if (cls->header.name == classSymbol)
{
if (cls->system || (cls->header.whichModule->theModule == theModule))
{ return cls->installed ? cls : NULL; }
}
cls = cls->nxtHash;
}
return NULL;
}
/***************************************************
NAME : LookupDefclassByMdlOrScope
DESCRIPTION : Finds a class anywhere (if module
is specified) or in current or
imported modules
INPUTS : The class name
RETURNS : The class (NULL if not found)
SIDE EFFECTS : Error message printed on
ambiguous references
NOTES : Assumes no two classes of the same
name are ever in the same scope
***************************************************/
Defclass *LookupDefclassByMdlOrScope(
Environment *theEnv,
const char *classAndModuleName)
{
Defclass *cls;
const char *className;
CLIPSLexeme *classSymbol;
Defmodule *theModule;
if (FindModuleSeparator(classAndModuleName) == 0)
{ return LookupDefclassInScope(theEnv,classAndModuleName); }
SaveCurrentModule(theEnv);
className = ExtractModuleAndConstructName(theEnv,classAndModuleName);
theModule = GetCurrentModule(theEnv);
RestoreCurrentModule(theEnv);
if (className == NULL)
{ return NULL; }
if ((classSymbol = FindSymbolHN(theEnv,className,SYMBOL_BIT)) == NULL)
{ return NULL; }
cls = DefclassData(theEnv)->ClassTable[HashClass(classSymbol)];
while (cls != NULL)
{
if ((cls->header.name == classSymbol) &&
(cls->header.whichModule->theModule == theModule))
return(cls->installed ? cls : NULL);
cls = cls->nxtHash;
}
return NULL;
}
/****************************************************
NAME : LookupDefclassInScope
DESCRIPTION : Finds a class in current or imported
modules (module specifier
is not allowed)
INPUTS : The class name
RETURNS : The class (NULL if not found)
SIDE EFFECTS : Error message printed on
ambiguous references
NOTES : Assumes no two classes of the same
name are ever in the same scope
****************************************************/
Defclass *LookupDefclassInScope(
Environment *theEnv,
const char *className)
{
Defclass *cls;
CLIPSLexeme *classSymbol;
if ((classSymbol = FindSymbolHN(theEnv,className,SYMBOL_BIT)) == NULL)
{ return NULL; }
cls = DefclassData(theEnv)->ClassTable[HashClass(classSymbol)];
while (cls != NULL)
{
if ((cls->header.name == classSymbol) && DefclassInScope(theEnv,cls,NULL))
return cls->installed ? cls : NULL;
cls = cls->nxtHash;
}
return NULL;
}
/******************************************************
NAME : LookupDefclassAnywhere
DESCRIPTION : Finds a class in specified
(or any) module
INPUTS : 1) The module (NULL if don't care)
2) The class name (module specifier
in name not allowed)
RETURNS : The class (NULL if not found)
SIDE EFFECTS : None
NOTES : Does *not* generate an error if
multiple classes of the same name
exist as do the other lookup functions
******************************************************/
Defclass *LookupDefclassAnywhere(
Environment *theEnv,
Defmodule *theModule,
const char *className)
{
Defclass *cls;
CLIPSLexeme *classSymbol;
if ((classSymbol = FindSymbolHN(theEnv,className,SYMBOL_BIT)) == NULL)
{ return NULL; }
cls = DefclassData(theEnv)->ClassTable[HashClass(classSymbol)];
while (cls != NULL)
{
if ((cls->header.name == classSymbol) &&
((theModule == NULL) ||
(cls->header.whichModule->theModule == theModule)))
{ return cls->installed ? cls : NULL; }
cls = cls->nxtHash;
}
return NULL;
}
/***************************************************
NAME : DefclassInScope
DESCRIPTION : Determines if a defclass is in
scope of the given module
INPUTS : 1) The defclass
2) The module (NULL for current
module)
RETURNS : True if in scope,
false otherwise
SIDE EFFECTS : None
NOTES : None
***************************************************/
bool DefclassInScope(
Environment *theEnv,
Defclass *theDefclass,
Defmodule *theModule)
{
#if DEFMODULE_CONSTRUCT
unsigned long moduleID;
char *scopeMap;
scopeMap = (char *) theDefclass->scopeMap->contents;
if (theModule == NULL)
{ theModule = GetCurrentModule(theEnv); }
moduleID = theModule->header.bsaveID;
return TestBitMap(scopeMap,moduleID);
#else
#if MAC_XCD
#pragma unused(theEnv,theDefclass,theModule)
#endif
return true;
#endif
}
/***********************************************************
NAME : GetNextDefclass
DESCRIPTION : Finds first or next defclass
INPUTS : The address of the current defclass
RETURNS : The address of the next defclass
(NULL if none)
SIDE EFFECTS : None
NOTES : If ptr == NULL, the first defclass
is returned.
***********************************************************/
Defclass *GetNextDefclass(
Environment *theEnv,
Defclass *theDefclass)
{
return (Defclass *) GetNextConstructItem(theEnv,&theDefclass->header,
DefclassData(theEnv)->DefclassModuleIndex);
}
/***************************************************
NAME : DefclassIsDeletable
DESCRIPTION : Determines if a defclass
can be deleted
INPUTS : Address of the defclass
RETURNS : True if deletable,
false otherwise
SIDE EFFECTS : None
NOTES : None
***************************************************/
bool DefclassIsDeletable(
Defclass *theDefclass)
{
Environment *theEnv = theDefclass->header.env;
if (! ConstructsDeletable(theEnv))
{ return false; }
if (theDefclass->system == 1)
{ return false; }
#if (! BLOAD_ONLY) && (! RUN_TIME)
return (IsClassBeingUsed(theDefclass) == false) ? true : false;
#else
return false;
#endif
}
/*************************************************************
NAME : UndefclassCommand
DESCRIPTION : Deletes a class and its subclasses, as
well as their associated instances
INPUTS : None
RETURNS : Nothing useful
SIDE EFFECTS : None
NOTES : Syntax : (undefclass <class-name> | *)
*************************************************************/
void UndefclassCommand(
Environment *theEnv,
UDFContext *context,
UDFValue *returnValue)
{
UndefconstructCommand(context,"undefclass",DefclassData(theEnv)->DefclassConstruct);
}
/********************************************************
NAME : Undefclass
DESCRIPTION : Deletes the named defclass
INPUTS : None
RETURNS : True if deleted, or false
SIDE EFFECTS : Defclass and handlers removed
NOTES : Interface for AddConstruct()
********************************************************/
bool Undefclass(
Defclass *theDefclass,
Environment *allEnv)
{
#if RUN_TIME || BLOAD_ONLY
return false;
#else
Environment *theEnv;
bool success;
GCBlock gcb;
if (theDefclass == NULL)
{ theEnv = allEnv; }
else
{ theEnv = theDefclass->header.env; }
#if BLOAD || BLOAD_AND_BSAVE
if (Bloaded(theEnv))
return false;
#endif
GCBlockStart(theEnv,&gcb);
if (theDefclass == NULL)
{
success = RemoveAllUserClasses(theEnv);
GCBlockEnd(theEnv,&gcb);
return success;
}
success = DeleteClassUAG(theEnv,theDefclass);
GCBlockEnd(theEnv,&gcb);
return success;
#endif
}
#if DEBUGGING_FUNCTIONS
/*********************************************************
NAME : PPDefclassCommand
DESCRIPTION : Displays the pretty print form of
a class to stdout.
INPUTS : None
RETURNS : Nothing useful
SIDE EFFECTS : None
NOTES : Syntax : (ppdefclass <class-name>)
*********************************************************/
void PPDefclassCommand(
Environment *theEnv,
UDFContext *context,
UDFValue *returnValue)
{
PPConstructCommand(context,"ppdefclass",DefclassData(theEnv)->DefclassConstruct);
}
/***************************************************
NAME : ListDefclassesCommand
DESCRIPTION : Displays all defclass names
INPUTS : None
RETURNS : Nothing useful
SIDE EFFECTS : Defclass names printed
NOTES : H/L Interface
***************************************************/
void ListDefclassesCommand(
Environment *theEnv,
UDFContext *context,
UDFValue *returnValue)
{
ListConstructCommand(context,DefclassData(theEnv)->DefclassConstruct);
}
/***************************************************
NAME : ListDefclasses
DESCRIPTION : Displays all defclass names
INPUTS : 1) The logical name of the output
2) The module
RETURNS : Nothing useful
SIDE EFFECTS : Defclass names printed
NOTES : C Interface
***************************************************/
void ListDefclasses(
Environment *theEnv,
const char *logicalName,
Defmodule *theModule)
{
ListConstruct(theEnv,DefclassData(theEnv)->DefclassConstruct,logicalName,theModule);
}
/*********************************************************
NAME : DefclassGetWatchInstances
DESCRIPTION : Determines if deletions/creations of
instances of this class will generate
trace messages or not
INPUTS : A pointer to the class
RETURNS : True if a trace is active,
false otherwise
SIDE EFFECTS : None
NOTES : None
*********************************************************/
bool DefclassGetWatchInstances(
Defclass *theDefclass)
{
return theDefclass->traceInstances;
}
/*********************************************************
NAME : DefclassSetWatchInstances
DESCRIPTION : Sets the trace to ON/OFF for the
creation/deletion of instances
of the class
INPUTS : 1) true to set the trace on,
false to set it off
2) A pointer to the class
RETURNS : Nothing useful
SIDE EFFECTS : Watch flag for the class set
NOTES : None
*********************************************************/
void DefclassSetWatchInstances(
Defclass *theDefclass,
bool newState)
{
if (theDefclass->abstract)
{ return; }
theDefclass->traceInstances = newState;
}
/*********************************************************
NAME : DefclassGetWatchSlots
DESCRIPTION : Determines if changes to slots of
instances of this class will generate
trace messages or not
INPUTS : A pointer to the class
RETURNS : True if a trace is active,
false otherwise
SIDE EFFECTS : None
NOTES : None
*********************************************************/
bool DefclassGetWatchSlots(
Defclass *theDefclass)
{
return theDefclass->traceSlots;
}
/**********************************************************
NAME : SetDefclassWatchSlots
DESCRIPTION : Sets the trace to ON/OFF for the
changes to slots of instances of the class
INPUTS : 1) true to set the trace on,
false to set it off
2) A pointer to the class
RETURNS : Nothing useful
SIDE EFFECTS : Watch flag for the class set
NOTES : None
**********************************************************/
void DefclassSetWatchSlots(
Defclass *theDefclass,
bool newState)
{
theDefclass->traceSlots = newState;
}
/******************************************************************
NAME : DefclassWatchAccess
DESCRIPTION : Parses a list of class names passed by
AddWatchItem() and sets the traces accordingly
INPUTS : 1) A code indicating which trace flag is to be set
0 - Watch instance creation/deletion
1 - Watch slot changes to instances
2) The value to which to set the trace flags
3) A list of expressions containing the names
of the classes for which to set traces
RETURNS : True if all OK, false otherwise
SIDE EFFECTS : Watch flags set in specified classes
NOTES : Accessory function for AddWatchItem()
******************************************************************/
bool DefclassWatchAccess(
Environment *theEnv,
int code,
bool newState,
Expression *argExprs)
{
if (code)
return(ConstructSetWatchAccess(theEnv,DefclassData(theEnv)->DefclassConstruct,newState,argExprs,
(ConstructGetWatchFunction *) DefclassGetWatchSlots,
(ConstructSetWatchFunction *) DefclassSetWatchSlots));
else
return(ConstructSetWatchAccess(theEnv,DefclassData(theEnv)->DefclassConstruct,newState,argExprs,
(ConstructGetWatchFunction *) DefclassGetWatchInstances,
(ConstructSetWatchFunction *) DefclassSetWatchInstances));
}
/***********************************************************************
NAME : DefclassWatchPrint
DESCRIPTION : Parses a list of class names passed by
AddWatchItem() and displays the traces accordingly
INPUTS : 1) The logical name of the output
2) A code indicating which trace flag is to be examined
0 - Watch instance creation/deletion
1 - Watch slot changes to instances
3) A list of expressions containing the names
of the classes for which to examine traces
RETURNS : True if all OK, false otherwise
SIDE EFFECTS : Watch flags displayed for specified classes
NOTES : Accessory function for AddWatchItem()
***********************************************************************/
bool DefclassWatchPrint(
Environment *theEnv,
const char *logName,
int code,
Expression *argExprs)
{
if (code)
return(ConstructPrintWatchAccess(theEnv,DefclassData(theEnv)->DefclassConstruct,logName,argExprs,
(ConstructGetWatchFunction *) DefclassGetWatchSlots,
(ConstructSetWatchFunction *) DefclassSetWatchSlots));
else
return(ConstructPrintWatchAccess(theEnv,DefclassData(theEnv)->DefclassConstruct,logName,argExprs,
(ConstructGetWatchFunction *) DefclassGetWatchInstances,
(ConstructSetWatchFunction *) DefclassSetWatchInstances));
}
#endif /* DEBUGGING_FUNCTIONS */
/*********************************************************
NAME : GetDefclassListFunction
DESCRIPTION : Groups names of all defclasses into
a multifield variable
INPUTS : A data object buffer
RETURNS : Nothing useful
SIDE EFFECTS : Multifield set to list of classes
NOTES : None
*********************************************************/
void GetDefclassListFunction(
Environment *theEnv,
UDFContext *context,
UDFValue *returnValue)
{
GetConstructListFunction(context,returnValue,DefclassData(theEnv)->DefclassConstruct);
}
/***************************************************************
NAME : GetDefclassList
DESCRIPTION : Groups all defclass names into
a multifield list
INPUTS : 1) A data object buffer to hold
the multifield result
2) The module from which to obtain defclasses
RETURNS : Nothing useful
SIDE EFFECTS : Multifield allocated and filled
NOTES : External C access
***************************************************************/
void GetDefclassList(
Environment *theEnv,
CLIPSValue *returnValue,
Defmodule *theModule)
{
UDFValue result;
GetConstructList(theEnv,&result,DefclassData(theEnv)->DefclassConstruct,theModule);
NormalizeMultifield(theEnv,&result);
returnValue->value = result.value;
}
/*****************************************************
NAME : HasSuperclass
DESCRIPTION : Determines if class-2 is a superclass
of class-1
INPUTS : 1) Class-1
2) Class-2
RETURNS : True if class-2 is a superclass of
class-1, false otherwise
SIDE EFFECTS : None
NOTES : None
*****************************************************/
bool HasSuperclass(
Defclass *c1,
Defclass *c2)
{
unsigned long i;
for (i = 1 ; i < c1->allSuperclasses.classCount ; i++)
if (c1->allSuperclasses.classArray[i] == c2)
return true;
return false;
}
/********************************************************************
NAME : CheckClassAndSlot
DESCRIPTION : Checks class and slot argument for various functions
INPUTS : 1) Name of the calling function
2) Buffer for class address
RETURNS : Slot symbol, NULL on errors
SIDE EFFECTS : None
NOTES : None
********************************************************************/
CLIPSLexeme *CheckClassAndSlot(
UDFContext *context,
const char *func,
Defclass **cls)
{
UDFValue theArg;
Environment *theEnv = context->environment;
if (! UDFFirstArgument(context,SYMBOL_BIT,&theArg))
return NULL;
*cls = LookupDefclassByMdlOrScope(theEnv,theArg.lexemeValue->contents);
if (*cls == NULL)
{
ClassExistError(theEnv,func,theArg.lexemeValue->contents);
return NULL;
}
if (! UDFNextArgument(context,SYMBOL_BIT,&theArg))
return NULL;
return theArg.lexemeValue;
}
#if (! BLOAD_ONLY) && (! RUN_TIME)
/***************************************************
NAME : SaveDefclasses
DESCRIPTION : Prints pretty print form of
defclasses to specified output
INPUTS : The logical name of the output
RETURNS : Nothing useful
SIDE EFFECTS : None
NOTES : None
***************************************************/
void SaveDefclasses(
Environment *theEnv,
Defmodule *theModule,
const char *logName,
void *context)
{
#if DEBUGGING_FUNCTIONS
DoForAllConstructsInModule(theEnv,theModule,SaveDefclass,
DefclassData(theEnv)->DefclassModuleIndex,
false,(void *) logName);
#else
#if MAC_XCD
#pragma unused(theEnv,theModule,logName)
#endif
#endif
}
#endif
/* =========================================
*****************************************
INTERNALLY VISIBLE FUNCTIONS
=========================================
***************************************** */
#if (! BLOAD_ONLY) && (! RUN_TIME) && DEBUGGING_FUNCTIONS
/***************************************************
NAME : SaveDefclass
DESCRIPTION : Writes out the pretty-print forms
of a class and all its handlers
INPUTS : 1) The class
2) The logical name of the output
RETURNS : Nothing useful
SIDE EFFECTS : Class and handlers written
NOTES : None
***************************************************/
static void SaveDefclass(
Environment *theEnv,
ConstructHeader *theConstruct,
void *userBuffer)
{
const char *logName = (const char *) userBuffer;
Defclass *theDefclass = (Defclass *) theConstruct;
unsigned hnd;
const char *ppForm;
ppForm = DefclassPPForm(theDefclass);
if (ppForm != NULL)
{
WriteString(theEnv,logName,ppForm);
WriteString(theEnv,logName,"\n");
hnd = GetNextDefmessageHandler(theDefclass,0);
while (hnd != 0)
{
ppForm = DefmessageHandlerPPForm(theDefclass,hnd);
if (ppForm != NULL)
{
WriteString(theEnv,logName,ppForm);
WriteString(theEnv,logName,"\n");
}
hnd = GetNextDefmessageHandler(theDefclass,hnd);
}
}
}
#endif
/********************************************/
/* SetClassDefaultsMode: Allows the setting */
/* of the class defaults mode. */
/********************************************/
ClassDefaultsMode SetClassDefaultsMode(
Environment *theEnv,
ClassDefaultsMode value)
{
ClassDefaultsMode ov;
ov = DefclassData(theEnv)->ClassDefaultsModeValue;
DefclassData(theEnv)->ClassDefaultsModeValue = value;
return ov;
}
/****************************************/
/* GetClassDefaultsMode: Returns the */
/* value of the class defaults mode. */
/****************************************/
ClassDefaultsMode GetClassDefaultsMode(
Environment *theEnv)
{
return DefclassData(theEnv)->ClassDefaultsModeValue;
}
/***************************************************/
/* GetClassDefaultsModeCommand: H/L access routine */
/* for the get-class-defaults-mode command. */
/***************************************************/
void GetClassDefaultsModeCommand(
Environment *theEnv,
UDFContext *context,
UDFValue *returnValue)
{
returnValue->lexemeValue = CreateSymbol(theEnv,GetClassDefaultsModeName(GetClassDefaultsMode(theEnv)));
}
/***************************************************/
/* SetClassDefaultsModeCommand: H/L access routine */
/* for the set-class-defaults-mode command. */
/***************************************************/
void SetClassDefaultsModeCommand(
Environment *theEnv,
UDFContext *context,
UDFValue *returnValue)
{
UDFValue theArg;
const char *argument;
unsigned short oldMode;
oldMode = DefclassData(theEnv)->ClassDefaultsModeValue;
/*=====================================================*/
/* Check for the correct number and type of arguments. */
/*=====================================================*/
if (! UDFFirstArgument(context,SYMBOL_BIT,&theArg))
{ return; }
argument = theArg.lexemeValue->contents;
/*=============================================*/
/* Set the strategy to the specified strategy. */
/*=============================================*/
if (strcmp(argument,"conservation") == 0)
{ SetClassDefaultsMode(theEnv,CONSERVATION_MODE); }
else if (strcmp(argument,"convenience") == 0)
{ SetClassDefaultsMode(theEnv,CONVENIENCE_MODE); }
else
{
UDFInvalidArgumentMessage(context,"symbol with value conservation or convenience");
returnValue->lexemeValue = CreateSymbol(theEnv,GetClassDefaultsModeName(GetClassDefaultsMode(theEnv)));
return;
}
/*===================================*/
/* Return the old value of the mode. */
/*===================================*/
returnValue->lexemeValue = CreateSymbol(theEnv,GetClassDefaultsModeName(oldMode));
}
/*******************************************************************/
/* GetClassDefaultsModeName: Given the integer value corresponding */
/* to a specified class defaults mode, return a character string */
/* of the class defaults mode's name. */
/*******************************************************************/
static const char *GetClassDefaultsModeName(
unsigned short mode)
{
const char *sname;
switch (mode)
{
case CONSERVATION_MODE:
sname = "conservation";
break;
case CONVENIENCE_MODE:
sname = "convenience";
break;
default:
sname = "unknown";
break;
}
return(sname);
}
/*#############################*/
/* Additional Access Functions */
/*#############################*/
CLIPSLexeme *GetDefclassNamePointer(
Defclass *theClass)
{
return GetConstructNamePointer(&theClass->header);
}
void SetNextDefclass(
Defclass *theClass,
Defclass *targetClass)
{
SetNextConstruct(&theClass->header,
&targetClass->header);
}
/*##################################*/
/* Additional Environment Functions */
/*##################################*/
const char *DefclassName(
Defclass *theClass)
{
return GetConstructNameString(&theClass->header);
}
const char *DefclassPPForm(
Defclass *theClass)
{
return GetConstructPPForm(&theClass->header);
}
struct defmoduleItemHeader *GetDefclassModule(
Environment *theEnv,
Defclass *theClass)
{
return GetConstructModuleItem(&theClass->header);
}
const char *DefclassModule(
Defclass *theClass)
{
return GetConstructModuleName(&theClass->header);
}
void SetDefclassPPForm(
Environment *theEnv,
Defclass *theClass,
char *thePPForm)
{
SetConstructPPForm(theEnv,&theClass->header,thePPForm);
}
#endif /* OBJECT_SYSTEM */