diff --git a/docs/game-tools/joint-tool.md b/docs/game-tools/joint-tool.md index 21c41d3..07bfa15 100644 --- a/docs/game-tools/joint-tool.md +++ b/docs/game-tools/joint-tool.md @@ -51,7 +51,7 @@ More than solid joints are available, you just need to modify an existing joint * **Hinge**: A solid joint that can twist. "Motor" force can also be applied, causing rotation. * **Spring**: A flexible joint. * Each type has its own properties which can be modified to change the joints behavior. Mousing over the `?` next to each property will provide information on what it does. -* When you're done, his Apply or Save & Exit to save the changes. +* When you're done, hit Apply or Save & Exit to save the changes. * Hitting X in the upper right will close the menu without saving any changes. diff --git a/docs/getting-started/player-roles.md b/docs/getting-started/player-roles.md index b501b21..e51e823 100644 --- a/docs/getting-started/player-roles.md +++ b/docs/getting-started/player-roles.md @@ -1,7 +1,7 @@ There are a lot of tools in Tabletop Simulator, and all tools are not always available to all users in a game. What determines what tools you have available is your role. ##Host -The host is the admin of his/her server and is in full control. Hosts can mute, kick and ban disruptive players, change players’ seats, teams and many other things. He/she can promote trusted players to help run the room. A gold crown is placed next to the host’s name in the upper right. +The host is the admin of their server and is in full control. Hosts can mute, kick and ban disruptive players, change players’ seats, teams and many other things. They can promote trusted players to help run the room. A gold crown is placed next to the host’s name in the upper right. If you start a game, even if it single player, you are still considered to be the Host.