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line2Dup.cpp
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line2Dup.cpp
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#include "line2Dup.h"
#include <iostream>
using namespace std;
using namespace cv;
#include <chrono>
class Timer
{
public:
Timer() : beg_(clock_::now()) {}
void reset() { beg_ = clock_::now(); }
double elapsed() const {
return std::chrono::duration_cast<second_>
(clock_::now() - beg_).count(); }
void out(std::string message = ""){
double t = elapsed();
std::cout << message << "\nelasped time:" << t << "s\n" << std::endl;
reset();
}
private:
typedef std::chrono::high_resolution_clock clock_;
typedef std::chrono::duration<double, std::ratio<1> > second_;
std::chrono::time_point<clock_> beg_;
};
namespace line2Dup
{
/**
* \brief Get the label [0,8) of the single bit set in quantized.
*/
static inline int getLabel(int quantized)
{
switch (quantized)
{
case 1:
return 0;
case 2:
return 1;
case 4:
return 2;
case 8:
return 3;
case 16:
return 4;
case 32:
return 5;
case 64:
return 6;
case 128:
return 7;
default:
CV_Error(Error::StsBadArg, "Invalid value of quantized parameter");
return -1; //avoid warning
}
}
void Feature::read(const FileNode &fn)
{
FileNodeIterator fni = fn.begin();
fni >> x >> y >> label;
}
void Feature::write(FileStorage &fs) const
{
fs << "[:" << x << y << label << "]";
}
void Template::read(const FileNode &fn)
{
width = fn["width"];
height = fn["height"];
tl_x = fn["tl_x"];
tl_y = fn["tl_y"];
pyramid_level = fn["pyramid_level"];
FileNode features_fn = fn["features"];
features.resize(features_fn.size());
FileNodeIterator it = features_fn.begin(), it_end = features_fn.end();
for (int i = 0; it != it_end; ++it, ++i)
{
features[i].read(*it);
}
}
void Template::write(FileStorage &fs) const
{
fs << "width" << width;
fs << "height" << height;
fs << "tl_x" << tl_x;
fs << "tl_y" << tl_y;
fs << "pyramid_level" << pyramid_level;
fs << "features"
<< "[";
for (int i = 0; i < (int)features.size(); ++i)
{
features[i].write(fs);
}
fs << "]"; // features
}
static Rect cropTemplates(std::vector<Template> &templates)
{
int min_x = std::numeric_limits<int>::max();
int min_y = std::numeric_limits<int>::max();
int max_x = std::numeric_limits<int>::min();
int max_y = std::numeric_limits<int>::min();
// First pass: find min/max feature x,y over all pyramid levels and modalities
for (int i = 0; i < (int)templates.size(); ++i)
{
Template &templ = templates[i];
for (int j = 0; j < (int)templ.features.size(); ++j)
{
int x = templ.features[j].x << templ.pyramid_level;
int y = templ.features[j].y << templ.pyramid_level;
min_x = std::min(min_x, x);
min_y = std::min(min_y, y);
max_x = std::max(max_x, x);
max_y = std::max(max_y, y);
}
}
/// @todo Why require even min_x, min_y?
if (min_x % 2 == 1)
--min_x;
if (min_y % 2 == 1)
--min_y;
// Second pass: set width/height and shift all feature positions
for (int i = 0; i < (int)templates.size(); ++i)
{
Template &templ = templates[i];
templ.width = (max_x - min_x) >> templ.pyramid_level;
templ.height = (max_y - min_y) >> templ.pyramid_level;
templ.tl_x = min_x >> templ.pyramid_level;
templ.tl_y = min_y >> templ.pyramid_level;
for (int j = 0; j < (int)templ.features.size(); ++j)
{
templ.features[j].x -= templ.tl_x;
templ.features[j].y -= templ.tl_y;
}
}
return Rect(min_x, min_y, max_x - min_x, max_y - min_y);
}
bool ColorGradientPyramid::selectScatteredFeatures(const std::vector<Candidate> &candidates,
std::vector<Feature> &features,
size_t num_features, float distance)
{
features.clear();
float distance_sq = distance * distance;
int i = 0;
while (features.size() < num_features)
{
Candidate c = candidates[i];
// Add if sufficient distance away from any previously chosen feature
bool keep = true;
for (int j = 0; (j < (int)features.size()) && keep; ++j)
{
Feature f = features[j];
keep = (c.f.x - f.x) * (c.f.x - f.x) + (c.f.y - f.y) * (c.f.y - f.y) >= distance_sq;
}
if (keep)
features.push_back(c.f);
if (++i == (int)candidates.size())
{
// Start back at beginning, and relax required distance
i = 0;
distance -= 1.0f;
distance_sq = distance * distance;
// if (distance < 3)
// {
// // we don't want two features too close
// break;
// }
}
}
if (features.size() == num_features)
{
return true;
}
else
{
std::cout << "this templ has no enough features" << std::endl;
return false;
}
}
/****************************************************************************************\
* Color gradient ColorGradient *
\****************************************************************************************/
void hysteresisGradient(Mat &magnitude, Mat &quantized_angle,
Mat &angle, float threshold)
{
// Quantize 360 degree range of orientations into 16 buckets
// Note that [0, 11.25), [348.75, 360) both get mapped in the end to label 0,
// for stability of horizontal and vertical features.
Mat_<unsigned char> quantized_unfiltered;
angle.convertTo(quantized_unfiltered, CV_8U, 16.0 / 360.0);
// Zero out top and bottom rows
/// @todo is this necessary, or even correct?
memset(quantized_unfiltered.ptr(), 0, quantized_unfiltered.cols);
memset(quantized_unfiltered.ptr(quantized_unfiltered.rows - 1), 0, quantized_unfiltered.cols);
// Zero out first and last columns
for (int r = 0; r < quantized_unfiltered.rows; ++r)
{
quantized_unfiltered(r, 0) = 0;
quantized_unfiltered(r, quantized_unfiltered.cols - 1) = 0;
}
// Mask 16 buckets into 8 quantized orientations
for (int r = 1; r < angle.rows - 1; ++r)
{
uchar *quant_r = quantized_unfiltered.ptr<uchar>(r);
for (int c = 1; c < angle.cols - 1; ++c)
{
quant_r[c] &= 7;
}
}
// Filter the raw quantized image. Only accept pixels where the magnitude is above some
// threshold, and there is local agreement on the quantization.
quantized_angle = Mat::zeros(angle.size(), CV_8U);
for (int r = 1; r < angle.rows - 1; ++r)
{
float *mag_r = magnitude.ptr<float>(r);
for (int c = 1; c < angle.cols - 1; ++c)
{
if (mag_r[c] > threshold)
{
// Compute histogram of quantized bins in 3x3 patch around pixel
int histogram[8] = {0, 0, 0, 0, 0, 0, 0, 0};
uchar *patch3x3_row = &quantized_unfiltered(r - 1, c - 1);
histogram[patch3x3_row[0]]++;
histogram[patch3x3_row[1]]++;
histogram[patch3x3_row[2]]++;
patch3x3_row += quantized_unfiltered.step1();
histogram[patch3x3_row[0]]++;
histogram[patch3x3_row[1]]++;
histogram[patch3x3_row[2]]++;
patch3x3_row += quantized_unfiltered.step1();
histogram[patch3x3_row[0]]++;
histogram[patch3x3_row[1]]++;
histogram[patch3x3_row[2]]++;
// Find bin with the most votes from the patch
int max_votes = 0;
int index = -1;
for (int i = 0; i < 8; ++i)
{
if (max_votes < histogram[i])
{
index = i;
max_votes = histogram[i];
}
}
// Only accept the quantization if majority of pixels in the patch agree
static const int NEIGHBOR_THRESHOLD = 5;
if (max_votes >= NEIGHBOR_THRESHOLD)
quantized_angle.at<uchar>(r, c) = uchar(1 << index);
}
}
}
}
static void quantizedOrientations(const Mat &src, Mat &magnitude,
Mat &angle, float threshold)
{
Mat smoothed;
// Compute horizontal and vertical image derivatives on all color channels separately
static const int KERNEL_SIZE = 7;
// For some reason cvSmooth/cv::GaussianBlur, cvSobel/cv::Sobel have different defaults for border handling...
GaussianBlur(src, smoothed, Size(KERNEL_SIZE, KERNEL_SIZE), 0, 0, BORDER_REPLICATE);
if(src.channels() == 1){
Mat sobel_dx, sobel_dy, magnitude, sobel_ag;
Sobel(smoothed, sobel_dx, CV_32F, 1, 0, 3, 1.0, 0.0, BORDER_REPLICATE);
Sobel(smoothed, sobel_dy, CV_32F, 0, 1, 3, 1.0, 0.0, BORDER_REPLICATE);
magnitude = sobel_dx.mul(sobel_dx) + sobel_dy.mul(sobel_dy);
phase(sobel_dx, sobel_dy, sobel_ag, true);
hysteresisGradient(magnitude, angle, sobel_ag, threshold * threshold);
}else{
magnitude.create(src.size(), CV_32F);
// Allocate temporary buffers
Size size = src.size();
Mat sobel_3dx; // per-channel horizontal derivative
Mat sobel_3dy; // per-channel vertical derivative
Mat sobel_dx(size, CV_32F); // maximum horizontal derivative
Mat sobel_dy(size, CV_32F); // maximum vertical derivative
Mat sobel_ag; // final gradient orientation (unquantized)
Sobel(smoothed, sobel_3dx, CV_16S, 1, 0, 3, 1.0, 0.0, BORDER_REPLICATE);
Sobel(smoothed, sobel_3dy, CV_16S, 0, 1, 3, 1.0, 0.0, BORDER_REPLICATE);
short *ptrx = (short *)sobel_3dx.data;
short *ptry = (short *)sobel_3dy.data;
float *ptr0x = (float *)sobel_dx.data;
float *ptr0y = (float *)sobel_dy.data;
float *ptrmg = (float *)magnitude.data;
const int length1 = static_cast<const int>(sobel_3dx.step1());
const int length2 = static_cast<const int>(sobel_3dy.step1());
const int length3 = static_cast<const int>(sobel_dx.step1());
const int length4 = static_cast<const int>(sobel_dy.step1());
const int length5 = static_cast<const int>(magnitude.step1());
const int length0 = sobel_3dy.cols * 3;
for (int r = 0; r < sobel_3dy.rows; ++r)
{
int ind = 0;
for (int i = 0; i < length0; i += 3)
{
// Use the gradient orientation of the channel whose magnitude is largest
int mag1 = ptrx[i + 0] * ptrx[i + 0] + ptry[i + 0] * ptry[i + 0];
int mag2 = ptrx[i + 1] * ptrx[i + 1] + ptry[i + 1] * ptry[i + 1];
int mag3 = ptrx[i + 2] * ptrx[i + 2] + ptry[i + 2] * ptry[i + 2];
if (mag1 >= mag2 && mag1 >= mag3)
{
ptr0x[ind] = ptrx[i];
ptr0y[ind] = ptry[i];
ptrmg[ind] = (float)mag1;
}
else if (mag2 >= mag1 && mag2 >= mag3)
{
ptr0x[ind] = ptrx[i + 1];
ptr0y[ind] = ptry[i + 1];
ptrmg[ind] = (float)mag2;
}
else
{
ptr0x[ind] = ptrx[i + 2];
ptr0y[ind] = ptry[i + 2];
ptrmg[ind] = (float)mag3;
}
++ind;
}
ptrx += length1;
ptry += length2;
ptr0x += length3;
ptr0y += length4;
ptrmg += length5;
}
// Calculate the final gradient orientations
phase(sobel_dx, sobel_dy, sobel_ag, true);
hysteresisGradient(magnitude, angle, sobel_ag, threshold * threshold);
}
}
ColorGradientPyramid::ColorGradientPyramid(const Mat &_src, const Mat &_mask,
float _weak_threshold, size_t _num_features,
float _strong_threshold)
: src(_src),
mask(_mask),
pyramid_level(0),
weak_threshold(_weak_threshold),
num_features(_num_features),
strong_threshold(_strong_threshold)
{
update();
}
void ColorGradientPyramid::update()
{
quantizedOrientations(src, magnitude, angle, weak_threshold);
}
void ColorGradientPyramid::pyrDown()
{
// Some parameters need to be adjusted
num_features /= 2; /// @todo Why not 4?
++pyramid_level;
// Downsample the current inputs
Size size(src.cols / 2, src.rows / 2);
Mat next_src;
cv::pyrDown(src, next_src, size);
src = next_src;
if (!mask.empty())
{
Mat next_mask;
resize(mask, next_mask, size, 0.0, 0.0, INTER_NEAREST);
mask = next_mask;
}
update();
}
void ColorGradientPyramid::quantize(Mat &dst) const
{
dst = Mat::zeros(angle.size(), CV_8U);
angle.copyTo(dst, mask);
}
bool ColorGradientPyramid::extractTemplate(Template &templ) const
{
// Want features on the border to distinguish from background
Mat local_mask;
if (!mask.empty())
{
erode(mask, local_mask, Mat(), Point(-1, -1), 1, BORDER_REPLICATE);
// subtract(mask, local_mask, local_mask);
}
std::vector<Candidate> candidates;
bool no_mask = local_mask.empty();
float threshold_sq = strong_threshold * strong_threshold;
int nms_kernel_size = 5;
cv::Mat magnitude_valid = cv::Mat(magnitude.size(), CV_8UC1, cv::Scalar(255));
for (int r = 0+nms_kernel_size/2; r < magnitude.rows-nms_kernel_size/2; ++r)
{
const uchar *mask_r = no_mask ? NULL : local_mask.ptr<uchar>(r);
for (int c = 0+nms_kernel_size/2; c < magnitude.cols-nms_kernel_size/2; ++c)
{
if (no_mask || mask_r[c])
{
float score = 0;
if(magnitude_valid.at<uchar>(r, c)>0){
score = magnitude.at<float>(r, c);
bool is_max = true;
for(int r_offset = -nms_kernel_size/2; r_offset <= nms_kernel_size/2; r_offset++){
for(int c_offset = -nms_kernel_size/2; c_offset <= nms_kernel_size/2; c_offset++){
if(r_offset == 0 && c_offset == 0) continue;
if(score < magnitude.at<float>(r+r_offset, c+c_offset)){
score = 0;
is_max = false;
break;
}
}
}
if(is_max){
for(int r_offset = -nms_kernel_size/2; r_offset <= nms_kernel_size/2; r_offset++){
for(int c_offset = -nms_kernel_size/2; c_offset <= nms_kernel_size/2; c_offset++){
if(r_offset == 0 && c_offset == 0) continue;
magnitude_valid.at<uchar>(r+r_offset, c+c_offset) = 0;
}
}
}
}
if (score > threshold_sq && angle.at<uchar>(r, c) > 0)
{
candidates.push_back(Candidate(c, r, getLabel(angle.at<uchar>(r, c)), score));
}
}
}
}
// We require a certain number of features
if (candidates.size() < num_features)
return false;
// NOTE: Stable sort to agree with old code, which used std::list::sort()
std::stable_sort(candidates.begin(), candidates.end());
// Use heuristic based on surplus of candidates in narrow outline for initial distance threshold
float distance = static_cast<float>(candidates.size() / num_features + 1);
if (!selectScatteredFeatures(candidates, templ.features, num_features, distance))
{
return false;
}
// Size determined externally, needs to match templates for other modalities
templ.width = -1;
templ.height = -1;
templ.pyramid_level = pyramid_level;
return true;
}
ColorGradient::ColorGradient()
: weak_threshold(30.0f),
num_features(63),
strong_threshold(60.0f)
{
}
ColorGradient::ColorGradient(float _weak_threshold, size_t _num_features, float _strong_threshold)
: weak_threshold(_weak_threshold),
num_features(_num_features),
strong_threshold(_strong_threshold)
{
}
static const char CG_NAME[] = "ColorGradient";
std::string ColorGradient::name() const
{
return CG_NAME;
}
void ColorGradient::read(const FileNode &fn)
{
String type = fn["type"];
CV_Assert(type == CG_NAME);
weak_threshold = fn["weak_threshold"];
num_features = int(fn["num_features"]);
strong_threshold = fn["strong_threshold"];
}
void ColorGradient::write(FileStorage &fs) const
{
fs << "type" << CG_NAME;
fs << "weak_threshold" << weak_threshold;
fs << "num_features" << int(num_features);
fs << "strong_threshold" << strong_threshold;
}
/****************************************************************************************\
* Response maps *
\****************************************************************************************/
static void orUnaligned8u(const uchar *src, const int src_stride,
uchar *dst, const int dst_stride,
const int width, const int height)
{
for (int r = 0; r < height; ++r)
{
int c = 0;
// not aligned, which will happen because we move 1 bytes a time for spreading
while (reinterpret_cast<unsigned long long>(src + c) % 16 != 0) {
dst[c] |= src[c];
c++;
}
// avoid out of bound when can't divid
// note: can't use c<width !!!
for (; c <= width-mipp::N<uint8_t>(); c+=mipp::N<uint8_t>()){
mipp::Reg<uint8_t> src_v((uint8_t*)src + c);
mipp::Reg<uint8_t> dst_v((uint8_t*)dst + c);
mipp::Reg<uint8_t> res_v = mipp::orb(src_v, dst_v);
res_v.store((uint8_t*)dst + c);
}
for(; c<width; c++)
dst[c] |= src[c];
// Advance to next row
src += src_stride;
dst += dst_stride;
}
}
static void spread(const Mat &src, Mat &dst, int T)
{
// Allocate and zero-initialize spread (OR'ed) image
dst = Mat::zeros(src.size(), CV_8U);
// Fill in spread gradient image (section 2.3)
for (int r = 0; r < T; ++r)
{
for (int c = 0; c < T; ++c)
{
orUnaligned8u(&src.at<unsigned char>(r, c), static_cast<const int>(src.step1()), dst.ptr(),
static_cast<const int>(dst.step1()), src.cols - c, src.rows - r);
}
}
}
// 1,2-->0 3-->1
CV_DECL_ALIGNED(16)
static const unsigned char SIMILARITY_LUT[256] = {0, 4, 1, 4, 0, 4, 1, 4, 0, 4, 1, 4, 0, 4, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 4, 4, 1, 1, 4, 4, 0, 1, 4, 4, 1, 1, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 4, 4, 4, 4, 1, 1, 1, 1, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 4, 4, 4, 4, 4, 4, 4, 4, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 4, 1, 4, 0, 4, 1, 4, 0, 4, 1, 4, 0, 4, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 4, 4, 1, 1, 4, 4, 0, 1, 4, 4, 1, 1, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 4, 4, 4, 4, 1, 1, 1, 1, 4, 4, 4, 4, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 1, 1, 1, 1, 4, 4, 4, 4, 4, 4, 4, 4};
static void computeResponseMaps(const Mat &src, std::vector<Mat> &response_maps)
{
CV_Assert((src.rows * src.cols) % 16 == 0);
// Allocate response maps
response_maps.resize(8);
for (int i = 0; i < 8; ++i)
response_maps[i].create(src.size(), CV_8U);
Mat lsb4(src.size(), CV_8U);
Mat msb4(src.size(), CV_8U);
for (int r = 0; r < src.rows; ++r)
{
const uchar *src_r = src.ptr(r);
uchar *lsb4_r = lsb4.ptr(r);
uchar *msb4_r = msb4.ptr(r);
for (int c = 0; c < src.cols; ++c)
{
// Least significant 4 bits of spread image pixel
lsb4_r[c] = src_r[c] & 15;
// Most significant 4 bits, right-shifted to be in [0, 16)
msb4_r[c] = (src_r[c] & 240) >> 4;
}
}
{
uchar *lsb4_data = lsb4.ptr<uchar>();
uchar *msb4_data = msb4.ptr<uchar>();
bool no_max = true;
bool no_shuff = true;
#ifdef has_max_int8_t
no_max = false;
#endif
#ifdef has_shuff_int8_t
no_shuff = false;
#endif
// LUT is designed for 128 bits SIMD, so quite triky for others
// For each of the 8 quantized orientations...
for (int ori = 0; ori < 8; ++ori){
uchar *map_data = response_maps[ori].ptr<uchar>();
const uchar *lut_low = SIMILARITY_LUT + 32 * ori;
if(mipp::N<uint8_t>() == 1 || no_max || no_shuff){ // no SIMD
for (int i = 0; i < src.rows * src.cols; ++i)
map_data[i] = std::max(lut_low[lsb4_data[i]], lut_low[msb4_data[i] + 16]);
}
else if(mipp::N<uint8_t>() == 16){ // 128 SIMD, no add base
const uchar *lut_low = SIMILARITY_LUT + 32 * ori;
mipp::Reg<uint8_t> lut_low_v((uint8_t*)lut_low);
mipp::Reg<uint8_t> lut_high_v((uint8_t*)lut_low + 16);
for (int i = 0; i < src.rows * src.cols; i += mipp::N<uint8_t>()){
mipp::Reg<uint8_t> low_mask((uint8_t*)lsb4_data + i);
mipp::Reg<uint8_t> high_mask((uint8_t*)msb4_data + i);
mipp::Reg<uint8_t> low_res = mipp::shuff(lut_low_v, low_mask);
mipp::Reg<uint8_t> high_res = mipp::shuff(lut_high_v, high_mask);
mipp::Reg<uint8_t> result = mipp::max(low_res, high_res);
result.store((uint8_t*)map_data + i);
}
}
else if(mipp::N<uint8_t>() == 16 || mipp::N<uint8_t>() == 32
|| mipp::N<uint8_t>() == 64){ //128 256 512 SIMD
CV_Assert((src.rows * src.cols) % mipp::N<uint8_t>() == 0);
uint8_t lut_temp[mipp::N<uint8_t>()] = {0};
for(int slice=0; slice<mipp::N<uint8_t>()/16; slice++){
std::copy_n(lut_low, 16, lut_temp+slice*16);
}
mipp::Reg<uint8_t> lut_low_v(lut_temp);
uint8_t base_add_array[mipp::N<uint8_t>()] = {0};
for(uint8_t slice=0; slice<mipp::N<uint8_t>(); slice+=16){
std::copy_n(lut_low+16, 16, lut_temp+slice);
std::fill_n(base_add_array+slice, 16, slice);
}
mipp::Reg<uint8_t> base_add(base_add_array);
mipp::Reg<uint8_t> lut_high_v(lut_temp);
for (int i = 0; i < src.rows * src.cols; i += mipp::N<uint8_t>()){
mipp::Reg<uint8_t> mask_low_v((uint8_t*)lsb4_data+i);
mipp::Reg<uint8_t> mask_high_v((uint8_t*)msb4_data+i);
mask_low_v += base_add;
mask_high_v += base_add;
mipp::Reg<uint8_t> shuff_low_result = mipp::shuff(lut_low_v, mask_low_v);
mipp::Reg<uint8_t> shuff_high_result = mipp::shuff(lut_high_v, mask_high_v);
mipp::Reg<uint8_t> result = mipp::max(shuff_low_result, shuff_high_result);
result.store((uint8_t*)map_data + i);
}
}
else{
for (int i = 0; i < src.rows * src.cols; ++i)
map_data[i] = std::max(lut_low[lsb4_data[i]], lut_low[msb4_data[i] + 16]);
}
}
}
}
static void linearize(const Mat &response_map, Mat &linearized, int T)
{
CV_Assert(response_map.rows % T == 0);
CV_Assert(response_map.cols % T == 0);
// linearized has T^2 rows, where each row is a linear memory
int mem_width = response_map.cols / T;
int mem_height = response_map.rows / T;
linearized.create(T * T, mem_width * mem_height, CV_8U);
// Outer two for loops iterate over top-left T^2 starting pixels
int index = 0;
for (int r_start = 0; r_start < T; ++r_start)
{
for (int c_start = 0; c_start < T; ++c_start)
{
uchar *memory = linearized.ptr(index);
++index;
// Inner two loops copy every T-th pixel into the linear memory
for (int r = r_start; r < response_map.rows; r += T)
{
const uchar *response_data = response_map.ptr(r);
for (int c = c_start; c < response_map.cols; c += T)
*memory++ = response_data[c];
}
}
}
}
/****************************************************************************************\
* Linearized similarities *
\****************************************************************************************/
static const unsigned char *accessLinearMemory(const std::vector<Mat> &linear_memories,
const Feature &f, int T, int W)
{
// Retrieve the TxT grid of linear memories associated with the feature label
const Mat &memory_grid = linear_memories[f.label];
CV_DbgAssert(memory_grid.rows == T * T);
CV_DbgAssert(f.x >= 0);
CV_DbgAssert(f.y >= 0);
// The LM we want is at (x%T, y%T) in the TxT grid (stored as the rows of memory_grid)
int grid_x = f.x % T;
int grid_y = f.y % T;
int grid_index = grid_y * T + grid_x;
CV_DbgAssert(grid_index >= 0);
CV_DbgAssert(grid_index < memory_grid.rows);
const unsigned char *memory = memory_grid.ptr(grid_index);
// Within the LM, the feature is at (x/T, y/T). W is the "width" of the LM, the
// input image width decimated by T.
int lm_x = f.x / T;
int lm_y = f.y / T;
int lm_index = lm_y * W + lm_x;
CV_DbgAssert(lm_index >= 0);
CV_DbgAssert(lm_index < memory_grid.cols);
return memory + lm_index;
}
static void similarity(const std::vector<Mat> &linear_memories, const Template &templ,
Mat &dst, Size size, int T)
{
// we only have one modality, so 8192*2, due to mipp, back to 8192
CV_Assert(templ.features.size() < 8192);
// Decimate input image size by factor of T
int W = size.width / T;
int H = size.height / T;
// Feature dimensions, decimated by factor T and rounded up
int wf = (templ.width - 1) / T + 1;
int hf = (templ.height - 1) / T + 1;
// Span is the range over which we can shift the template around the input image
int span_x = W - wf;
int span_y = H - hf;
int template_positions = span_y * W + span_x + 1; // why add 1?
dst = Mat::zeros(H, W, CV_16U);
short *dst_ptr = dst.ptr<short>();
mipp::Reg<uint8_t> zero_v(uint8_t(0));
for (int i = 0; i < (int)templ.features.size(); ++i)
{
Feature f = templ.features[i];
if (f.x < 0 || f.x >= size.width || f.y < 0 || f.y >= size.height)
continue;
const uchar *lm_ptr = accessLinearMemory(linear_memories, f, T, W);
int j = 0;
// *2 to avoid int8 read out of range
for(; j <= template_positions -mipp::N<int16_t>()*2; j+=mipp::N<int16_t>()){
mipp::Reg<uint8_t> src8_v((uint8_t*)lm_ptr + j);
// uchar to short, once for N bytes
mipp::Reg<int16_t> src16_v(mipp::interleavelo(src8_v, zero_v).r);
mipp::Reg<int16_t> dst_v((int16_t*)dst_ptr + j);
mipp::Reg<int16_t> res_v = src16_v + dst_v;
res_v.store((int16_t*)dst_ptr + j);
}
for(; j<template_positions; j++)
dst_ptr[j] += short(lm_ptr[j]);
}
}
static void similarityLocal(const std::vector<Mat> &linear_memories, const Template &templ,
Mat &dst, Size size, int T, Point center)
{
CV_Assert(templ.features.size() < 8192);
int W = size.width / T;
dst = Mat::zeros(16, 16, CV_16U);
int offset_x = (center.x / T - 8) * T;
int offset_y = (center.y / T - 8) * T;
mipp::Reg<uint8_t> zero_v = uint8_t(0);
for (int i = 0; i < (int)templ.features.size(); ++i)
{
Feature f = templ.features[i];
f.x += offset_x;
f.y += offset_y;
// Discard feature if out of bounds, possibly due to applying the offset
if (f.x < 0 || f.y < 0 || f.x >= size.width || f.y >= size.height)
continue;
const uchar *lm_ptr = accessLinearMemory(linear_memories, f, T, W);
{
short *dst_ptr = dst.ptr<short>();
if(mipp::N<uint8_t>() > 32){ //512 bits SIMD
for (int row = 0; row < 16; row += mipp::N<int16_t>()/16){
mipp::Reg<int16_t> dst_v((int16_t*)dst_ptr + row*16);
// load lm_ptr, 16 bytes once, for half
uint8_t local_v[mipp::N<uint8_t>()] = {0};
for(int slice=0; slice<mipp::N<uint8_t>()/16/2; slice++){
std::copy_n(lm_ptr, 16, &local_v[16*slice]);
lm_ptr += W;
}
mipp::Reg<uint8_t> src8_v(local_v);
// uchar to short, once for N bytes
mipp::Reg<int16_t> src16_v(mipp::interleavelo(src8_v, zero_v).r);
mipp::Reg<int16_t> res_v = src16_v + dst_v;
res_v.store((int16_t*)dst_ptr);
dst_ptr += mipp::N<int16_t>();
}
}else{ // 256 128 or no SIMD
for (int row = 0; row < 16; ++row){
for(int col=0; col<16; col+=mipp::N<int16_t>()){
mipp::Reg<uint8_t> src8_v((uint8_t*)lm_ptr + col);
// uchar to short, once for N bytes
mipp::Reg<int16_t> src16_v(mipp::interleavelo(src8_v, zero_v).r);
mipp::Reg<int16_t> dst_v((int16_t*)dst_ptr + col);
mipp::Reg<int16_t> res_v = src16_v + dst_v;
res_v.store((int16_t*)dst_ptr + col);
}
dst_ptr += 16;
lm_ptr += W;
}
}
}
}
}
static void similarity_64(const std::vector<Mat> &linear_memories, const Template &templ,
Mat &dst, Size size, int T)
{
// 63 features or less is a special case because the max similarity per-feature is 4.
// 255/4 = 63, so up to that many we can add up similarities in 8 bits without worrying
// about overflow. Therefore here we use _mm_add_epi8 as the workhorse, whereas a more
// general function would use _mm_add_epi16.
CV_Assert(templ.features.size() < 64);
/// @todo Handle more than 255/MAX_RESPONSE features!!
// Decimate input image size by factor of T
int W = size.width / T;
int H = size.height / T;
// Feature dimensions, decimated by factor T and rounded up
int wf = (templ.width - 1) / T + 1;
int hf = (templ.height - 1) / T + 1;
// Span is the range over which we can shift the template around the input image
int span_x = W - wf;
int span_y = H - hf;
// Compute number of contiguous (in memory) pixels to check when sliding feature over
// image. This allows template to wrap around left/right border incorrectly, so any
// wrapped template matches must be filtered out!
int template_positions = span_y * W + span_x + 1; // why add 1?
//int template_positions = (span_y - 1) * W + span_x; // More correct?
/// @todo In old code, dst is buffer of size m_U. Could make it something like
/// (span_x)x(span_y) instead?
dst = Mat::zeros(H, W, CV_8U);
uchar *dst_ptr = dst.ptr<uchar>();
// Compute the similarity measure for this template by accumulating the contribution of
// each feature
for (int i = 0; i < (int)templ.features.size(); ++i)
{
// Add the linear memory at the appropriate offset computed from the location of
// the feature in the template
Feature f = templ.features[i];
// Discard feature if out of bounds
/// @todo Shouldn't actually see x or y < 0 here?
if (f.x < 0 || f.x >= size.width || f.y < 0 || f.y >= size.height)
continue;
const uchar *lm_ptr = accessLinearMemory(linear_memories, f, T, W);
// Now we do an aligned/unaligned add of dst_ptr and lm_ptr with template_positions elements
int j = 0;
for(; j <= template_positions -mipp::N<uint8_t>(); j+=mipp::N<uint8_t>()){
mipp::Reg<uint8_t> src_v((uint8_t*)lm_ptr + j);
mipp::Reg<uint8_t> dst_v((uint8_t*)dst_ptr + j);
mipp::Reg<uint8_t> res_v = src_v + dst_v;
res_v.store((uint8_t*)dst_ptr + j);
}
for(; j<template_positions; j++)
dst_ptr[j] += lm_ptr[j];
}
}
static void similarityLocal_64(const std::vector<Mat> &linear_memories, const Template &templ,
Mat &dst, Size size, int T, Point center)
{
// Similar to whole-image similarity() above. This version takes a position 'center'
// and computes the energy in the 16x16 patch centered on it.
CV_Assert(templ.features.size() < 64);
// Compute the similarity map in a 16x16 patch around center
int W = size.width / T;
dst = Mat::zeros(16, 16, CV_8U);
// Offset each feature point by the requested center. Further adjust to (-8,-8) from the
// center to get the top-left corner of the 16x16 patch.
// NOTE: We make the offsets multiples of T to agree with results of the original code.
int offset_x = (center.x / T - 8) * T;
int offset_y = (center.y / T - 8) * T;
for (int i = 0; i < (int)templ.features.size(); ++i)
{
Feature f = templ.features[i];
f.x += offset_x;
f.y += offset_y;
// Discard feature if out of bounds, possibly due to applying the offset
if (f.x < 0 || f.y < 0 || f.x >= size.width || f.y >= size.height)
continue;
const uchar *lm_ptr = accessLinearMemory(linear_memories, f, T, W);
{
uchar *dst_ptr = dst.ptr<uchar>();
if(mipp::N<uint8_t>() > 16){ // 256 or 512 bits SIMD
for (int row = 0; row < 16; row += mipp::N<uint8_t>()/16){
mipp::Reg<uint8_t> dst_v((uint8_t*)dst_ptr);
// load lm_ptr, 16 bytes once
uint8_t local_v[mipp::N<uint8_t>()];
for(int slice=0; slice<mipp::N<uint8_t>()/16; slice++){
std::copy_n(lm_ptr, 16, &local_v[16*slice]);
lm_ptr += W;
}
mipp::Reg<uint8_t> src_v(local_v);
mipp::Reg<uint8_t> res_v = src_v + dst_v;
res_v.store((uint8_t*)dst_ptr);
dst_ptr += mipp::N<uint8_t>();
}
}else{ // 128 or no SIMD
for (int row = 0; row < 16; ++row){
for(int col=0; col<16; col+=mipp::N<uint8_t>()){
mipp::Reg<uint8_t> src_v((uint8_t*)lm_ptr + col);
mipp::Reg<uint8_t> dst_v((uint8_t*)dst_ptr + col);
mipp::Reg<uint8_t> res_v = src_v + dst_v;
res_v.store((uint8_t*)dst_ptr + col);
}
dst_ptr += 16;
lm_ptr += W;
}
}
}