Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Mixamo FBX -> Godot is buggy, but .DAE format works fine #2

Open
nathanfranke opened this issue Jun 2, 2020 · 0 comments
Open

Mixamo FBX -> Godot is buggy, but .DAE format works fine #2

nathanfranke opened this issue Jun 2, 2020 · 0 comments

Comments

@nathanfranke
Copy link

Not a bug with this project, but it should be noted that most of this can be avoided if one changes their export options in Mixamo to .DAE

image

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant