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This repository was archived by the owner on Jan 19, 2019. It is now read-only.
Hi. Good job. I have fix one bug. In file FakePlayerAI neds to add this line "_fakePlayer.getAI().setIntention(CtrlIntention.ACTIVE);" before "_fakePlayer.doCast(skill);"
Before you cast a spell your intention should be changed from attack to active.
The text was updated successfully, but these errors were encountered:
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Hi. Good job. I have fix one bug. In file FakePlayerAI neds to add this line "_fakePlayer.getAI().setIntention(CtrlIntention.ACTIVE);" before "_fakePlayer.doCast(skill);"
Before you cast a spell your intention should be changed from attack to active.
The text was updated successfully, but these errors were encountered: