diff --git a/pettingzoo/classic/go/go.py b/pettingzoo/classic/go/go.py
index 3360f520e..ac1749019 100644
--- a/pettingzoo/classic/go/go.py
+++ b/pettingzoo/classic/go/go.py
@@ -81,14 +81,14 @@
| Action ID | Description |
| :----------------------------------------------------------: | ------------------------------------------------------------ |
-| | Place a stone on the 1st row of the board.
_`0`: (0,0), `1`: (0,1), ..., `N-1`: (0,N-1)_ |
-| | Place a stone on the 2nd row of the board.
_`N`: (1,0), `N+1`: (1,1), ..., `2N-1`: (1,N-1)_ |
+| $0 \ldots (N-1)$ | Place a stone on the 1st row of the board.
_`0`: (0,0), `1`: (0,1), ..., `N-1`: (0,N-1)_ |
+| $N \ldots (2N- 1)$ | Place a stone on the 2nd row of the board.
_`N`: (1,0), `N+1`: (1,1), ..., `2N-1`: (1,N-1)_ |
| ... | ... |
-| | Place a stone on the Nth row of the board.
_`N^2-N`: (N-1,0), `N^2-N+1`: (N-1,1), ..., `N^2-1`: (N-1,N-1)_ |
-| | Pass |
+| $(N^2-N) \ldots (N^2-1)$ | Place a stone on the Nth row of the board.
_`N^2-N`: (N-1,0), `N^2-N+1`: (N-1,1), ..., `N^2-1`: (N-1,N-1)_ |
+| $N^2$ | Pass |
-For example, you would use action `4` to place a stone on the board at the (0,3) location or action `N^2` to pass. You can transform a non-pass action `a` back into its 2D (x,y) coordinate by computing `(a//N, a%N)` The total action space is
-.
+For example, you would use action `4` to place a stone on the board at the (0,3) location or action `N^2` to pass. You can transform a non-pass action `a` back into its 2D (x,y) coordinate by computing `(a//N, a%N)`. The total action space is
+$N^2+1$.
### Rewards