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Remove individual items #6
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I think that most items will wear differently, and some items will be in fact a package of smaller pieces. I thought that would be good idea to keep track of this differences between individual items as comments, so you can know if there's anything different at the time of the return for that specific item. Also, if an item broke or something is missing, you can trace back all the borrowers for that specific item. I think the overhead is small for the good it does. I may be wrong |
My worry is for Kits mainly, if you want some pieces from there, you need to request one over and over again |
Also, I personally don't see the advantage of having tracking of individual items. If something breaks is very unlikely that we will be able to hold that person accountable. To do so, we would need to add signature and legal stuff around all this. Otherwise, the person can't be held accountable. |
And what about missing stuff? you can tell the burrowers to check again |
I'm with @AsLogd here, I think it'll be useful to have items considered individually. It can help trace the items, even if we can't hold anyone accountable we may be able to recover missing stuff or, at the very least, study why something broke/went missing - and improve our processes to avoid it in the future. |
I'm afraid for objects where you have a lot of items. If this is kept then pls find a way to add items faster. If you need to add 20 items for something, it will take forever with the current system. |
This would simplify borrowing multiple items from the same type. How important to have a label? Isn't it okay to just know that X has 2 oculus? Do we need tracking individual items?
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