From f411ead1355108c455ec08c7e23ff8e6ea957d94 Mon Sep 17 00:00:00 2001 From: Harley-xk Date: Tue, 16 Apr 2019 10:22:36 +0800 Subject: [PATCH] update for beta-2 --- MaLiang.podspec | 2 +- README.md | 5 +++-- 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/MaLiang.podspec b/MaLiang.podspec index e23b457..3fe5b89 100644 --- a/MaLiang.podspec +++ b/MaLiang.podspec @@ -2,7 +2,7 @@ Pod::Spec.new do |s| s.name = 'MaLiang' - s.version = '2.0.0' + s.version = '2.0.0-beta-2' s.summary = 'MaLiang is a painting Framework based on Metal.' s.description = 'The name of "MaLiang" comes from a boy who had a magical brush in Chinese ancient fairy story.' diff --git a/README.md b/README.md index 78483e5..17ca275 100644 --- a/README.md +++ b/README.md @@ -27,7 +27,8 @@ MaLiang is available through [CocoaPods](http://cocoapods.org). To install it, simply add the following line to your Podfile: ```ruby -pod 'MaLiang' +# 2.0.0 is currently in beta testing +pod 'MaLiang', '~> 2.0.0-beta-2' ``` To use the old OpenGL ES verion: @@ -116,7 +117,7 @@ And you can implement your own **saving logic** with the data holds by `Document - [x] Port to Metal - [x] Undo & Redo - [x] Export to image -- [ ] Optimize for scale +- [x] Optimize for scale - [ ] Optimize for saving logic - [ ] Glow style line - [ ] Text element