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Thanks so much for developing this emulator!
I really like the High-Resolution 3D setting, especially because it doesn't have the graphical bugs that I encounter in MelonDS at higher resolutions!
Would you mind adding a way to set the High-Resolution 3D settings to beyond 2x scaling? Even if its just through the .ini file.
Currently I am getting 300+ fps with high-res3d enabled +framelimiter is disabled. So I would assume I could push the resolution a bit higher.
The text was updated successfully, but these errors were encountered:
I honestly wasn't planning on going above 2x for the software renderer; the next size up is 4x, which would be incredibly demanding. It would make more sense for a future hardware renderer to support resolutions like this. That said, you do seem to have a powerful machine that might handle it. I'll keep this in mind.
Ah, it's not quite that easy. Aside from stuff that's hardcoded for the 2x framebuffer, there's a hack to prevent calculation overflow at 2x that would definitely need to be rethought for 4x.
Thanks so much for developing this emulator!
I really like the High-Resolution 3D setting, especially because it doesn't have the graphical bugs that I encounter in MelonDS at higher resolutions!
Would you mind adding a way to set the High-Resolution 3D settings to beyond 2x scaling? Even if its just through the .ini file.
Currently I am getting 300+ fps with high-res3d enabled +framelimiter is disabled. So I would assume I could push the resolution a bit higher.
The text was updated successfully, but these errors were encountered: