Skip to content

Latest commit

 

History

History
52 lines (39 loc) · 2.26 KB

getting-started.md

File metadata and controls

52 lines (39 loc) · 2.26 KB

Getting Started with Muon

While setup varies depending on your operating system, the steps are largely the same no matter what you're on.

Requirements:

Start by cloning the repository and entering the example repository:

git clone https://github.com/ImVexed/muon
cd muon/examples/create-react-app

Before we can run our project we first need to build and then package all of our frontend assets into a single Go file. There are many static asset packagers you can choose from, however we reccomend fileb0x for ease of use and hot reloading.

Start by entering the frontend folder and building it:

cd public/
yarn
yarn build

Ensure you have fileb0x installed and in your $PATH variable by running go install github.com/UnnoTed/fileb0x@latest

Now, back in the create-react-app directory, package the assets by running either:

fileb0x b0x.yml

or

go generate

Which will tell fileb0x to use b0x.yml to pack our public/build folder into a go file in webfiles/

From there we're good to go as long as we have gcc in our path we can run

go build

Now that we have a binary we're almost done. If you try to run it now, or, if you ran

go run main.go

You will likely have ran into an error. This is because we are dynamically linking to Ultralight, meaning that it's libraries are resolved when the application is started. To fix this, you'll need the take the Ultralight Libraries (.dll for Windows, .so for Unix, .dylib for Darwin) and put them in the same directory as your application.

Note for Linux users

  • Linux by default only looks for shared objects at a specific system path, if you would preffer to load the shared objects from a different directory, simply set the LD_LIBRARY_PATH environment variable to the new directory containing the libraries. (. being current directory)