-
Notifications
You must be signed in to change notification settings - Fork 7
/
Copy pathCustomNPC.cs
66 lines (55 loc) · 1.71 KB
/
CustomNPC.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
using Microsoft.Xna.Framework;
using System.Collections;
using Monocle;
namespace Celeste.Mod.IsaGrabBag
{
class CustomNPC : NPC
{
private string npcValue, dialogue;
private bool facingLeft;
private BadelineDummy baddyDummy;
public CustomNPC(Vector2 position, EntityData data) : base(position)
{
facingLeft = data.Bool("faceLeft", false);
npcValue = data.Attr("npc", "granny");
switch (npcValue)
{
default:
Add(Sprite = GFX.SpriteBank.Create(npcValue));
break;
case "oshiro":
Add(Sprite = new OshiroSprite(facingLeft ? -1 : 1));
break;
case "badeline":
Add(Sprite = (baddyDummy = new BadelineDummy(position)).Sprite);
break;
}
}
}
delegate IEnumerator NPCAction(string value);
class CS_CustomNPC : CutsceneEntity
{
private const int ACTIONS_EXTRA = 1;
public NPCAction[] actions;
private string dialogue;
public CS_CustomNPC(string dialogue, params NPCAction[] _actions)
{
actions = new NPCAction[_actions.Length + ACTIONS_EXTRA];
for (int i = _actions.Length; i < _actions.Length + ACTIONS_EXTRA; i++)
{
}
}
public override void OnBegin(Level level)
{
Add(new Coroutine(Cutscene()));
}
public IEnumerator Cutscene()
{
//yield return Textbox.Say(dialogue, actions);
yield break;
}
public override void OnEnd(Level level)
{
}
}
}