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open jksm arm11 error #57
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Does it write the cache or not even make it there? I was experimenting with having generated icons like switch but it's not 100% stable. |
It doesn't get there AFAIK, crash at "Loading Titles"
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It's probably a thread or data race issue. It's been a while since I looked and I don't have a lot of time to do it lately. I remember my whole main thread updates the screen while tasks run in other threads idea that works on switch didn't make the jump to 3DS too well. I only remember that it must've been somewhat stable for me, because I do remember using it to test Google drive before life got in the way. |
I build "JK's save Manager - 7.27.2021" but However, an ARM11 error will be reported after reading the data
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