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note_numbers.qml
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//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Note Numbers Plugin (derived from the Note Names Plugin)
//
// Copyright (C) 2012 Werner Schweer
// Copyright (C) 2013 - 2024 Joachim Schmitz
// Copyright (C) 2014 Jörn Eichler
// Copyright (C) 2020 Johan Temmerman
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
import QtQuick 2.2
import MuseScore 3.0
MuseScore {
version: "4.4"
description: "This plugin numbers notes"
menuPath: "Plugins.Notes." + "Note Numbers"
// Small note name size is fraction of the full font size.
property real fontSizeMini: 0.7;
id: noteNames
//4.4 title: "Note Names"
//4.4 categoryCode: "composing-arranging-tools"
//4.4 thumbnailName: "note_names.png"
Component.onCompleted : {
if (mscoreMajorVersion >= 4 && mscoreMinorVersion <= 3) {
noteNames.title = "Note Names"
noteNames.categoryCode = "composing-arranging-tools"
noteNames.thumbnailName = "note_names.png"
}
}
function nameChord (notes, text, small) {
var sep = "\n"; // change to "," if you want them horizontally (anybody?)
var oct = "";
var name;
for (var i = 0; i < notes.length; i++) {
if (!notes[i].visible)
continue // skip invisible notes
if (text.text) // only if text isn't empty
text.text = sep + text.text;
if (small)
text.fontSize *= fontSizeMini
if (typeof notes[i].tpc === "undefined") // like for grace notes ?!?
return
switch (notes[i].tpc) {
case -1: name = "♭♭4"; // F♭♭
case 0: name = "♭♭1"; // C♭♭
case 1: name = "♭♭5"; // G♭♭
case 2: name = "♭♭2"; // D♭♭
case 3: name = "♭♭6"; // A♭♭
case 4: name = "♭♭3"; // E♭♭
case 5: name = "♭♭7"; // B♭♭
case 6: name = "♭4"; // F♭
case 7: name = "♭1"; // C♭
case 8: name = "♭5"; // G♭
case 9: name = "♭2"; // D♭
case 10: name = "♭6"; // A♭
case 11: name = "♭4"; // E♭
case 12: name = "♭7"; // B♭
case 13: name = "4"; // F
case 14: name = "1"; // C
case 15: name = "5"; // G
case 16: name = "2"; // D
case 17: name = "6"; // A
case 18: name = "3"; // E
case 19: name = "7"; // B
case 20: name = "♯4"; // F♯
case 21: name = "♯1"; // C♯
case 22: name = "♯5"; // G♯
case 23: name = "♯2"; // D♯
case 24: name = "♯6"; // A♯
case 25: name = "♯3"; // E♯
case 26: name = "♯7"; // B♯
case 27: name = "♯♯4"; // F♯♯
case 28: name = "♯♯1"; // C♯♯
case 29: name = "♯♯5"; // G♯♯
case 30: name = "♯♯2"; // D♯♯
case 31: name = "♯♯6"; // A♯♯
case 32: name = "♯♯3"; // E♯♯
case 33: name = "♯♯7"; // B♯♯
default: name = qsTr("?") + text.text; break;
} // end switch tpc
// octave, middle C being C4
//oct = (Math.floor(notes[i].pitch / 12) - 1)
// or
//oct = (Math.floor(notes[i].ppitch / 12) - 1)
// or even this, similar to the Helmholtz system but one octave up
//var octaveTextPostfix = [",,,,,", ",,,,", ",,,", ",,", ",", "", "'", "''", "'''", "''''", "'''''"];
//oct = octaveTextPostfix[Math.floor(notes[i].pitch / 12)];
text.text = name + oct + text.text
// change below false to true for courtesy- and microtonal accidentals
// you might need to come up with suitable translations
// only #, b, natural and possibly also ## seem to be available in UNICODE
if (false) {
switch (notes[i].userAccidental) {
case 0: break;
case 1: text.text = qsTranslate(mscoreMajorVersion >= 4 ? "engraving/sym" : "accidental", "Sharp") + text.text; break;
case 2: text.text = qsTranslate(mscoreMajorVersion >= 4 ? "engraving/sym" : "accidental", "Flat") + text.text; break;
case 3: text.text = qsTranslate(mscoreMajorVersion >= 4 ? "engraving/sym" : "accidental", "Double sharp") + text.text; break;
case 4: text.text = qsTranslate(mscoreMajorVersion >= 4 ? "engraving/sym" : "accidental", "Double flat") + text.text; break;
case 5: text.text = qsTranslate(mscoreMajorVersion >= 4 ? "engraving/sym" : "accidental", "Natural") + text.text; break;
case 6: text.text = qsTranslate(mscoreMajorVersion >= 4 ? "engraving/sym" : "accidental", "Flat-slash") + text.text; break;
case 7: text.text = qsTranslate(mscoreMajorVersion >= 4 ? "engraving/sym" : "accidental", "Flat-slash2") + text.text; break;
case 8: text.text = qsTranslate(mscoreMajorVersion >= 4 ? "engraving/sym" : "accidental", "Mirrored-flat2") + text.text; break;
case 9: text.text = qsTranslate(mscoreMajorVersion >= 4 ? "engraving/sym" : "accidental", "Mirrored-flat") + text.text; break;
case 10: text.text = qsTranslate(mscoreMajorVersion >= 4 ? "engraving/sym" : "accidental", "Mirrored-flat-slash") + text.text; break;
case 11: text.text = qsTranslate(mscoreMajorVersion >= 4 ? "engraving/sym" : "accidental", "Flat-flat-slash") + text.text; break;
case 12: text.text = qsTranslate(mscoreMajorVersion >= 4 ? "engraving/sym" : "accidental", "Sharp-slash") + text.text; break;
case 13: text.text = qsTranslate(mscoreMajorVersion >= 4 ? "engraving/sym" : "accidental", "Sharp-slash2") + text.text; break;
case 14: text.text = qsTranslate(mscoreMajorVersion >= 4 ? "engraving/sym" : "accidental", "Sharp-slash3") + text.text; break;
case 15: text.text = qsTranslate(mscoreMajorVersion >= 4 ? "engraving/sym" : "accidental", "Sharp-slash4") + text.text; break;
case 16: text.text = qsTranslate(mscoreMajorVersion >= 4 ? "engraving/sym" : "accidental", "Sharp arrow up") + text.text; break;
case 17: text.text = qsTranslate(mscoreMajorVersion >= 4 ? "engraving/sym" : "accidental", "Sharp arrow down") + text.text; break;
case 18: text.text = qsTranslate(mscoreMajorVersion >= 4 ? "engraving/sym" : "accidental", "Sharp arrow both") + text.text; break;
case 19: text.text = qsTranslate(mscoreMajorVersion >= 4 ? "engraving/sym" : "accidental", "Flat arrow up") + text.text; break;
case 20: text.text = qsTranslate(mscoreMajorVersion >= 4 ? "engraving/sym" : "accidental", "Flat arrow down") + text.text; break;
case 21: text.text = qsTranslate(mscoreMajorVersion >= 4 ? "engraving/sym" : "accidental", "Flat arrow both") + text.text; break;
case 22: text.text = qsTranslate(mscoreMajorVersion >= 4 ? "engraving/sym" : "accidental", "Natural arrow down") + text.text; break;
case 23: text.text = qsTranslate(mscoreMajorVersion >= 4 ? "engraving/sym" : "accidental", "Natural arrow up") + text.text; break;
case 24: text.text = qsTranslate(mscoreMajorVersion >= 4 ? "engraving/sym" : "accidental", "Natural arrow both") + text.text; break;
case 25: text.text = qsTranslate(mscoreMajorVersion >= 4 ? "engraving/sym" : "accidental", "Sori") + text.text; break;
case 26: text.text = qsTranslate(mscoreMajorVersion >= 4 ? "engraving/sym" : "accidental", "Koron") + text.text; break;
default: text.text = qsTr("?") + text.text; break;
} // end switch userAccidental
} // end if courtesy- and microtonal accidentals
} // end for note
}
function renderGraceNoteNames (cursor, list, text, small) {
if (list.length > 0) { // Check for existence.
// Now render grace note's names...
for (var chordNum = 0; chordNum < list.length; chordNum++) {
// iterate through all grace chords
var chord = list[chordNum];
// Set note text, grace notes are shown a bit smaller
nameChord(chord.notes, text, small)
if (text.text)
cursor.add(text)
// X position the note name over the grace chord
text.offsetX = chord.posX
switch (cursor.voice) {
case 1: case 3: text.placement = Placement.BELOW; break;
}
// If we consume a STAFF_TEXT we must manufacture a new one.
if (text.text)
text = newElement(Element.STAFF_TEXT); // Make another STAFF_TEXT
}
}
return text
}
onRun: {
curScore.startCmd();
var cursor = curScore.newCursor();
var startStaff;
var endStaff;
var endTick;
var fullScore = false;
cursor.rewind(Cursor.SELECTION_START);
if (!cursor.segment) { // no selection
fullScore = true;
startStaff = 0; // start with 1st staff
endStaff = curScore.nstaves - 1; // and end with last
} else {
startStaff = cursor.staffIdx;
cursor.rewind(Cursor.SELECTION_END);
if (cursor.tick === 0) {
// this happens when the selection includes
// the last measure of the score.
// rewind(Cursor.SELECTION_END) goes behind the last segment
// (where there's none) and sets tick=0
endTick = curScore.lastSegment.tick + 1;
} else {
endTick = cursor.tick;
}
endStaff = cursor.staffIdx;
}
console.log(startStaff + " - " + endStaff + " - " + endTick)
for (var staff = startStaff; staff <= endStaff; staff++) {
for (var voice = 0; voice < 4; voice++) {
cursor.rewind(Cursor.SELECTION_START); // beginning of selection
cursor.voice = voice;
cursor.staffIdx = staff;
if (fullScore) // no selection
cursor.rewind(Cursor.SCORE_START); // beginning of score
while (cursor.segment && (fullScore || cursor.tick < endTick)) {
if (cursor.element && cursor.element.type === Element.CHORD) {
var text = newElement(Element.STAFF_TEXT); // Make a STAFF_TEXT
// First...we need to scan grace notes for existence and break them
// into their appropriate lists with the correct ordering of notes.
var leadingLifo = Array(); // List for leading grace notes
var trailingFifo = Array(); // List for trailing grace notes
var graceChords = cursor.element.graceNotes;
// Build separate lists of leading and trailing grace note chords.
if (graceChords.length > 0) {
for (var chordNum = 0; chordNum < graceChords.length; chordNum++) {
var noteType = graceChords[chordNum].notes[0].noteType
if (noteType === NoteType.GRACE8_AFTER || noteType === NoteType.GRACE16_AFTER ||
noteType === NoteType.GRACE32_AFTER) {
trailingFifo.unshift(graceChords[chordNum])
} else {
leadingLifo.push(graceChords[chordNum])
}
}
}
// Next process the leading grace notes, should they exist...
text = renderGraceNoteNames(cursor, leadingLifo, text, true)
// Now handle the note names on the main chord...
var notes = cursor.element.notes;
nameChord(notes, text, false);
if (text.text)
cursor.add(text);
switch (cursor.voice) {
case 1: case 3: text.placement = Placement.BELOW; break;
}
if (text.text)
text = newElement(Element.STAFF_TEXT) // Make another STAFF_TEXT object
// Finally process trailing grace notes if they exist...
text = renderGraceNoteNames(cursor, trailingFifo, text, true)
} // end if CHORD
cursor.next();
} // end while segment
} // end for voice
} // end for staff
curScore.endCmd();
(typeof(quit) === 'undefined' ? Qt.quit : quit)()
} // end onRun
}