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REQUEST: AO and other maps improvements #21

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1 of 2 tasks
KirilStrezikozin opened this issue Feb 3, 2023 · 7 comments
Open
1 of 2 tasks

REQUEST: AO and other maps improvements #21

KirilStrezikozin opened this issue Feb 3, 2023 · 7 comments
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feature upgrade for your old lawnmower

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@KirilStrezikozin
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KirilStrezikozin commented Feb 3, 2023

This feature request is:

  • not a duplicate
  • implemented

Is your feature request related to a problem? Please describe.
Originally posted by @sangouzhi in #5 (comment):
Hopefully the ao baked results will be as good as the Marmoset Toolbag 4, although this is a bit tricky.

Describe the solution you'd like to be implemented

  1. Integrate image dithering (article)
  2. Affect by other objects property (Marmoset's bake tutorial for info
@KirilStrezikozin KirilStrezikozin added the feature upgrade for your old lawnmower label Feb 3, 2023
@KirilStrezikozin KirilStrezikozin self-assigned this Feb 3, 2023
@KirilStrezikozin KirilStrezikozin added this to the BakeMaster 3.0.0 milestone Feb 9, 2023
@KirilStrezikozin KirilStrezikozin changed the title REQUEST: AO map improvements REQUEST: AO and orher maps improvements Feb 21, 2023
@KirilStrezikozin
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KirilStrezikozin commented Feb 21, 2023

  • Normal map: Add "Colorspace" EnumProperty to choose between default and linear. Investigate how nm and decal nm output color look.

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KirilStrezikozin commented Feb 21, 2023

  • Displacement map: ability to control midlevel, strength (scale) (probably these could be achieved through compositor); and base subdiv level (have like to intprops for base & subdivisions)

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KirilStrezikozin commented Feb 21, 2023

  • Sideway needtofix: channel packing through compositor - see if original nodes are being restored rightly (compare to denoise and cm, maybe rewrite and extract some code chunks into separate methods)

@KirilStrezikozin KirilStrezikozin changed the title REQUEST: AO and orher maps improvements REQUEST: AO and other maps improvements Feb 22, 2023
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  • add Brightness/Contrast control to cavity map (or curvature I don't remember)

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KirilStrezikozin commented Feb 22, 2023

  • bring image bit depth control to file formats like .png, .jpeg maybe... It'll be likely to require rewriting map saving with "save_as" OT and somehow control ImageSettings on the popup window (send context?)

@KirilStrezikozin
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  • review possibility of baking complex material logic (node groups, strange nodes)

@KirilStrezikozin
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KirilStrezikozin commented Feb 22, 2023

  • Normal map from object materials has wrong colors if just plugging normal input into emission, rework: remove preview, run default Cycles Normal bake but exclude highpolies effect.

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