How do you block debug builds? #869
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I know it's possible, Infinite used to do that by editing the TokenAuthHandler but since an update it broke and isn't working anymore, how would you do it now? I dont want people to be able to steal eachothers levels. |
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However, this could be considered for implementation into upstream - I'd recommend opening an issue for that. |
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May I ask why?
There is no upstream feature to pull this off currently.
You can steal levels on a production build of the game too. It's just a bit more tedious. And also copyable levels exist however I doubt you're talking about those. No real point in blocking debug builds imo
You can change the debug build user agent to get around this
However, this could be considered for implementation into upstream - I'd recommend opening an issue for that.