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Lamby777 opened this issue
Mar 18, 2024
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battlesBattle engine issuesgodotGDScript and engine-related stuffmemoRegistries and other "tracker" notes for future referencerustGDExtension Rust-related stuffuiInterface stuff
Basically you gotta fight them like normal, but once they reach a point where they "die," it shows them as having little HP left but continuing on. The camera zooms into the battle area into black, and a 3D scene starts, completely unique to each boss. Some sort of minigame or something. For example, maybe a maze for Rumble's fight in the labyrinth, or maybe a wild west FPS 1v1 against a bot, if you're fighting Colt. Obviously they'll be very simple minigames, but it should make the bosses somewhat stand out and be more unique and fun.
If you beat the minigame, you beat the boss, else you game over as if you ran out of HP. Should add some tension to that last part, but I could make it a bit easier than the rest of the fight just to avoid pissing off players when they go through long battles just to lose at the end to a minigame. Then, I could make the 3D minigame at the end HARDER than the regular battle for particularly resilient bosses who won't give up.
The text was updated successfully, but these errors were encountered:
Lamby777
added
rust
GDExtension Rust-related stuff
godot
GDScript and engine-related stuff
battles
Battle engine issues
memo
Registries and other "tracker" notes for future reference
ui
Interface stuff
labels
Mar 18, 2024
battlesBattle engine issuesgodotGDScript and engine-related stuffmemoRegistries and other "tracker" notes for future referencerustGDExtension Rust-related stuffuiInterface stuff
Basically you gotta fight them like normal, but once they reach a point where they "die," it shows them as having little HP left but continuing on. The camera zooms into the battle area into black, and a 3D scene starts, completely unique to each boss. Some sort of minigame or something. For example, maybe a maze for Rumble's fight in the labyrinth, or maybe a wild west FPS 1v1 against a bot, if you're fighting Colt. Obviously they'll be very simple minigames, but it should make the bosses somewhat stand out and be more unique and fun.
If you beat the minigame, you beat the boss, else you game over as if you ran out of HP. Should add some tension to that last part, but I could make it a bit easier than the rest of the fight just to avoid pissing off players when they go through long battles just to lose at the end to a minigame. Then, I could make the 3D minigame at the end HARDER than the regular battle for particularly resilient bosses who won't give up.
The text was updated successfully, but these errors were encountered: