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Enemy Water Collision #77

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IIIzP0III opened this issue Jun 23, 2024 · 2 comments
Open

Enemy Water Collision #77

IIIzP0III opened this issue Jun 23, 2024 · 2 comments
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bug Something isn't working godot GDScript and engine-related stuff

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@IIIzP0III
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IIIzP0III commented Jun 23, 2024

Entities like Anonymouse dont have a detection for watery terrain -
while the player is swimming in H2O - Anonymouse is simply ignoring the watery and running over it as if the H2O isnt there-

suggestion to add a check to Enemy entities if they are touching water -
and create either a swimming sprite or block them from entering the liquid with collision detection of them hitting a solid object -
mayhaps they await the player exiting the liquid puddle

@IIIzP0III IIIzP0III added the bug Something isn't working label Jun 23, 2024
@IIIzP0III
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image
anonymouse 'walking' over H2O

@Lamby777
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intended feature, the mouse is jesus and has the ability to walk on water. closing (jk)

@Lamby777 Lamby777 added the godot GDScript and engine-related stuff label Jun 24, 2024
@Lamby777 Lamby777 added this to the Core Functionality Complete milestone Jun 24, 2024
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Labels
bug Something isn't working godot GDScript and engine-related stuff
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