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Basic attack animation ends prematurely #1328
Labels
A-scripting-engine
B-reproduce
Blocked on a need to reproduce problem locally
I-wrong
An incorrect behaviour is observed(bug)
S-testing-needed
This issue needs testing
https://youtu.be/SYL56W8NJs0
-After using “owner.SetAutoAttackSpell("BasicAttackName", false);”, the animation effect causing the normal attack to end prematurely
-”owner.SetAutoAttackSpell”When replacing the next Basic attack, it will also end the current Basic attack in advance.
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