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There is an implementation of this here (but only for a game endpoint [non-standard endpoint? it doesn't exist in any game I checked]).
I think taking some inspiration from that implementation and expanding this issue to generalized level info history is a good idea, since storing icon/name/description history would be very useful for moderation, so I think we should do something similar to how ennuo implemented it, where name, description, icon, root hash are all stored in the history as well.
Useful for contests so judges can properly verify if levels were modified after the submission period has ended.
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