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handleClientConnection is just firing a console.log for testing, which never fires, so it seems the Socket.IO server never starts or never accepts client connections.
My client throws when attempting to connect: Connection closed before receiving a handshake response
It seems this module is either broken entirely or has outdated docs, how is this supposed to work?
The text was updated successfully, but these errors were encountered:
So I'm trying to use this in a new, minimal Koa app. Following the Readme I have this code:
handleClientConnection
is just firing aconsole.log
for testing, which never fires, so it seems the Socket.IO server never starts or never accepts client connections.My client throws when attempting to connect:
Connection closed before receiving a handshake response
It seems this module is either broken entirely or has outdated docs, how is this supposed to work?
The text was updated successfully, but these errors were encountered: