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port sound and music
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rr- committed Oct 3, 2023
1 parent 35deefd commit 02e7fe4
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Showing 21 changed files with 1,441 additions and 205 deletions.
164 changes: 82 additions & 82 deletions docs/progress.svg
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104 changes: 60 additions & 44 deletions docs/progress.txt
Original file line number Diff line number Diff line change
Expand Up @@ -83,8 +83,8 @@ typedef struct DISPLAY_ADAPTER_NODE {
} DISPLAY_ADAPTER_NODE;

typedef struct DISPLAY_ADAPTER_LIST {
struct DisplayAdapterNode_t *head;
struct DisplayAdapterNode_t *tail;
struct DISPLAY_ADAPTER_NODE *head;
struct DISPLAY_ADAPTER_NODE *tail;
DWORD dwCount;
} DISPLAY_ADAPTER_LIST;

Expand All @@ -96,14 +96,14 @@ typedef struct SOUND_ADAPTER {
} SOUND_ADAPTER;

typedef struct SOUND_ADAPTER_NODE {
struct SoundAdapterNode_t *next;
struct SoundAdapterNode_t *previous;
struct SOUND_ADAPTER_NODE *next;
struct SOUND_ADAPTER_NODE *previous;
SOUND_ADAPTER body;
} SOUND_ADAPTER_NODE;

typedef struct SOUND_ADAPTER_LIST {
struct SoundAdapterNode_t *head;
struct SoundAdapterNode_t *tail;
struct SOUND_ADAPTER_NODE *head;
struct SOUND_ADAPTER_NODE *tail;
DWORD dwCount;
} SOUND_ADAPTER_LIST;

Expand Down Expand Up @@ -1800,10 +1800,10 @@ typedef struct CINE_FRAME {
00445A50 000003B1 -R HRESULT __stdcall EnumDisplayModesCallback(LPDDSDESC lpDDSurfaceDesc, LPVOID lpContext);
00445E10 00000040 -R bool __cdecl WinVidInit(void);
00445E50 000000AF -R bool __cdecl WinVidGetDisplayAdapters(void);
00445F00 00000013 -R void __thiscall FlaggedStringDelete(STRING_FLAGGED *item);
00445F20 0000001A -R bool __cdecl EnumerateDisplayAdapters(DISPLAY_ADAPTER_LIST *displayAdapterList);
00445F00 00000013 +R void __thiscall FlaggedStringDelete(struct STRING_FLAGGED *item);
00445F20 0000001A -R bool __cdecl EnumerateDisplayAdapters(struct DISPLAY_ADAPTER_LIST *displayAdapterList);
00445F40 000001BE -R BOOL __stdcall EnumDisplayAdaptersCallback(GUID *lpGUID, LPTSTR lpDriverDescription, LPTSTR lpDriverName, LPVOID lpContext);
00446100 00000035 -R void __thiscall FlaggedStringsCreate(DISPLAY_ADAPTER *adapter);
00446100 00000035 +R void __thiscall FlaggedStringsCreate(struct DISPLAY_ADAPTER *adapter);
00446140 0000006A -R bool __cdecl WinVidRegisterGameWindowClass(void);
004461B0 0000049F -R LRESULT __stdcall WinVidGameWindowProc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam);
004467C0 000001C0 -R void __cdecl WinVidResizeGameWindow(HWND hWnd, int32_t edge, LPRECT rect);
Expand Down Expand Up @@ -1833,7 +1833,7 @@ typedef struct CINE_FRAME {
004473B0 0000007F -R bool __cdecl WinInputInit(void);
00447430 00000024 -R bool __cdecl DInputEnumDevices(JOYSTICK_LIST *joystickList);
00447460 000000E8 -R BOOL __stdcall DInputEnumDevicesCallback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef);
00447550 0000001F -R void __thiscall FlaggedStringCreate(STRING_FLAGGED *item, DWORD dwSize);
00447550 0000001F +R void __thiscall FlaggedStringCreate(struct STRING_FLAGGED *item, DWORD dwSize);
00447570 0000004E -R JOYSTICK_NODE *__cdecl GetJoystick(GUID *lpGuid);
004475C0 000000C9 -R void __cdecl DInputKeyboardCreate(void);
00447690 00000029 -R void __cdecl DInputKeyboardRelease(void);
Expand All @@ -1854,24 +1854,24 @@ typedef struct CINE_FRAME {
00447B30 00000018 x sub_447B30
00447B40 00000039 x sub_447B40
00447B90 0000002F x sub_447B90
00447BC0 00000048 -R SOUND_ADAPTER_NODE *__cdecl GetSoundAdapter(GUID *lpGuid);
00447C10 0000002E -R void __cdecl WinSndFreeAllSamples(void);
00447C40 0000010E -R bool __cdecl WinSndMakeSample(DWORD sampleIdx, LPWAVEFORMATEX format, const LPVOID data, DWORD dataSize);
00447D50 00000045 -R bool __cdecl WinSndIsChannelPlaying(DWORD channel);
00447DA0 000000E7 -R int32_t __cdecl WinSndPlaySample(DWORD sampleIdx, int32_t volume, DWORD pitch, int32_t pan, DWORD flags);
00447E90 00000039 -R int32_t __cdecl WinSndGetFreeChannelIndex(void);
00447ED0 0000002C -R void __cdecl WinSndAdjustVolumeAndPan(int32_t channel, int32_t volume, int32_t pan);
00447F00 00000031 -R void __cdecl WinSndAdjustPitch(int32_t channel, DWORD pitch);
00447F40 0000002F -R void __cdecl WinSndStopSample(int32_t channel);
00447BC0 00000048 +R SOUND_ADAPTER_NODE *__cdecl GetSoundAdapter(GUID *lpGuid);
00447C10 0000002E +R void __cdecl WinSndFreeAllSamples(void);
00447C40 0000010E +R bool __cdecl WinSndMakeSample(DWORD sampleIdx, LPWAVEFORMATEX format, const LPVOID data, DWORD dataSize);
00447D50 00000045 +R bool __cdecl WinSndIsChannelPlaying(DWORD channel);
00447DA0 000000E7 +R int32_t __cdecl WinSndPlaySample(DWORD sampleIdx, int32_t volume, DWORD pitch, int32_t pan, DWORD flags);
00447E90 00000039 +R int32_t __cdecl WinSndGetFreeChannelIndex(void);
00447ED0 0000002C +R void __cdecl WinSndAdjustVolumeAndPan(int32_t channel, int32_t volume, int32_t pan);
00447F00 00000031 +R void __cdecl WinSndAdjustPitch(int32_t channel, DWORD pitch);
00447F40 0000002F +R void __cdecl WinSndStopSample(int32_t channel);
00447FA0 00000005 -R sub_447FA0
00447FB0 0000009C -R bool __cdecl WinSndInit(void);
00448050 0000001A -R bool __cdecl DSoundEnumerate(SOUND_ADAPTER_LIST *adapterList);
00448070 000000E2 -R BOOL __stdcall DSoundEnumCallback(LPGUID lpGuid, LPCTSTR lpcstrDescription, LPCTSTR lpcstrModule, LPVOID lpContext);
00448160 0000017C -R void __cdecl WinSndStart(HWND hWnd);
004482E0 0000001C -R bool __cdecl DSoundCreate(GUID *lpGuid);
00448300 000000C4 -R bool __cdecl DSoundBufferTest(void);
004483D0 0000002A -R void __cdecl WinSndFinish(void);
00448400 00000006 -R bool __cdecl WinSndIsSoundEnabled(void);
00447FB0 0000009C +R bool __cdecl WinSndInit(void);
00448050 0000001A +R bool __cdecl DSoundEnumerate(SOUND_ADAPTER_LIST *adapterList);
00448070 000000E2 +R BOOL __stdcall DSoundEnumCallback(LPGUID lpGuid, LPCTSTR lpcstrDescription, LPCTSTR lpcstrModule, LPVOID lpContext);
00448160 0000017C +R void __cdecl WinSndStart(HWND hWnd);
004482E0 0000001C +R bool __cdecl DSoundCreate(GUID *lpGuid);
00448300 000000C4 +R bool __cdecl DSoundBufferTest(void);
004483D0 0000002A +R void __cdecl WinSndFinish(void);
00448400 00000006 +R bool __cdecl WinSndIsSoundEnabled(void);
00448410 00000005 -R sub_448410
00448420 00000001 -R sub_448420
00448430 0000013B -R void __cdecl CreateScreenBuffers(void);
Expand Down Expand Up @@ -2071,23 +2071,23 @@ typedef struct CINE_FRAME {
00454D60 0000032D -R void __cdecl CheckCheatMode(void);
004550C0 0000007D -R void __cdecl S_SaveSettings(void);
00455140 000000DB -R void __cdecl S_LoadSettings(void);
00455220 00000046 -R int32_t __cdecl S_SoundPlaySample(int32_t channel, UINT16 volume, int32_t pitch, int32_t pan);
00455270 0000002A -R int32_t __cdecl S_Sound_CalculateSampleVolume(DWORD volume);
004552A0 00000026 -R int32_t __cdecl S_Sound_CalculateSamplePan(int16_t pan);
004552D0 00000046 -R int32_t __cdecl S_SoundPlaySampleLooped(int32_t channel, UINT16 volume, DWORD pitch, int32_t pan);
00455320 00000039 -R void __cdecl S_SoundSetPanAndVolume(int32_t channel, int32_t pan, UINT16 volume);
00455360 0000001C -R void __cdecl S_SoundSetPitch(int32_t channel, DWORD pitch);
00455380 0000000A -R void __cdecl S_SoundSetMasterVolume(DWORD volume);
00455390 00000017 -R void __cdecl S_SoundStopSample(int32_t channel);
004553B0 0000003C -R void __cdecl S_SoundStopAllSamples(void);
004553C0 0000001F -R BOOL __cdecl S_SoundSampleIsPlaying(int32_t channel);
004553E0 00000077 -R bool __cdecl CD_Init(void);
00455460 00000051 -R void __cdecl CD_Cleanup(void);
00455500 0000006F -R void __cdecl S_CDPlay(int16_t trackID, BOOL isLooped);
00455570 00000039 -R void __cdecl S_CDStop(void);
004555B0 00000084 -R BOOL __cdecl StartSyncedAudio(int32_t trackID);
00455640 00000061 -R DWORD __cdecl S_CDGetLoc(void);
004556B0 00000092 * void __cdecl Music_SetVolume(uint32_t volume);
00455220 00000046 +R int32_t __cdecl S_SoundPlaySample(int32_t channel, UINT16 volume, int32_t pitch, int32_t pan);
00455270 0000002A +R int32_t __cdecl S_Sound_CalculateSampleVolume(DWORD volume);
004552A0 00000026 +R int32_t __cdecl S_Sound_CalculateSamplePan(int16_t pan);
004552D0 00000046 +R int32_t __cdecl S_SoundPlaySampleLooped(int32_t channel, UINT16 volume, DWORD pitch, int32_t pan);
00455320 00000039 +R void __cdecl S_SoundSetPanAndVolume(int32_t channel, int32_t pan, UINT16 volume);
00455360 0000001C +R void __cdecl S_SoundSetPitch(int32_t channel, DWORD pitch);
00455380 0000000A +R void __cdecl S_SoundSetMasterVolume(DWORD volume);
00455390 00000017 +R void __cdecl S_SoundStopSample(int32_t channel);
004553B0 0000003C +R void __cdecl S_SoundStopAllSamples(void);
004553C0 0000001F +R BOOL __cdecl S_SoundSampleIsPlaying(int32_t channel);
004553E0 00000077 +R bool __cdecl CD_Init(void);
00455460 00000051 +R void __cdecl CD_Cleanup(void);
00455500 0000006F +R void __cdecl S_CDPlay(int16_t trackID, BOOL isLooped);
00455570 00000039 +R void __cdecl S_CDStop(void);
004555B0 00000084 +R BOOL __cdecl StartSyncedAudio(int32_t trackID);
00455640 00000061 +R DWORD __cdecl S_CDGetLoc(void);
004556B0 00000092 + void __cdecl Music_SetVolume(int32_t volume);
004557A0 00000137 -R void __cdecl CopyBitmapPalette(RGB888 *srcPal, BYTE *srcBitmap, int32_t bitmapSize, RGB888 *destPal);
004558E0 000000C8 -R BYTE __cdecl FindNearestPaletteEntry(RGB888 *palette, int32_t red, int32_t green, int32_t blue, bool ignoreSysPalette);
004559B0 000000AE -R void __cdecl SyncSurfacePalettes(void *srcData, int32_t width, int32_t height, int32_t srcPitch, RGB888 *srcPalette, void *dstData, int32_t dstPitch, RGB888 *dstPalette, bool preserveSysPalette);
Expand Down Expand Up @@ -2199,6 +2199,17 @@ typedef struct CINE_FRAME {
004D6B60 - float g_FltWinRight;
004D6BF8 - int32_t g_PhdWinRight;
004D778C - int32_t g_IsChunkyCamera;
004D7F10 - HWND g_GameWindowHandle;
004D8570 - DWORD g_SampleFreqs[256];
004D8970 - struct SOUND_ADAPTER_LIST g_SoundAdapterList;
004D8980 - LPDIRECTSOUNDBUFFER g_SampleBuffers[256];
004D8D80 - uint8_t g_IsSoundEnabled;
004D8D84 - LPDIRECTSOUND g_DSound;
004D8D88 - int32_t g_ChannelSamples[32];
004D8E08 - LPDIRECTSOUNDBUFFER g_ChannelBuffers[32];
004D8E8C - struct SOUND_ADAPTER g_CurrentSoundAdapter;
004D8EAC - struct SOUND_ADAPTER_NODE *g_PrimarySoundAdapter;
0051BCC0 - struct APP_SETTINGS g_SavedAppSettings;
0051BD20 - char g_ErrorMessage[128];
005206E0 - struct LARA_INFO g_Lara;
005207BC - struct ITEM_INFO *g_LaraItem;
Expand All @@ -2210,3 +2221,8 @@ typedef struct CINE_FRAME {
00526314 - int16_t g_CineFrame;
00526320 - struct CAMERA_INFO g_Camera;
005263CC - struct BOX_INFO *g_Boxes;
0051E6C4 - int32_t g_SoundIsActive;
0051BDA8 - int32_t g_MasterVolume;
0051BDAC - MCIDEVICEID g_MciDeviceID;
0051BDB0 - int32_t g_CD_LoopTrack;
004640BC - int16_t g_CD_TrackID;
5 changes: 5 additions & 0 deletions meson.build
Original file line number Diff line number Diff line change
Expand Up @@ -84,6 +84,11 @@ dll_sources = [
'src/main_dll.c',
'src/memory.c',
'src/specific/s_filesystem.c',
'src/specific/s_pauld.c',
'src/specific/s_sndpc.c',
'src/specific/s_sound.c',
'src/specific/s_winvid.c',
'src/lib/winmm.c',
]

executable(
Expand Down
1 change: 1 addition & 0 deletions src/game/camera.c
Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,7 @@
#include "global/const.h"
#include "global/funcs.h"
#include "global/vars.h"
#include "specific/s_sndpc.h"
#include "util.h"

#define CHASE_SPEED 10
Expand Down
39 changes: 1 addition & 38 deletions src/global/funcs.h
Original file line number Diff line number Diff line change
Expand Up @@ -814,10 +814,8 @@
#define EnumDisplayModesCallback ((HRESULT __stdcall (*)(LPDDSDESC lpDDSurfaceDesc, LPVOID lpContext))0x00445A50)
#define WinVidInit ((bool __cdecl (*)(void))0x00445E10)
#define WinVidGetDisplayAdapters ((bool __cdecl (*)(void))0x00445E50)
#define FlaggedStringDelete ((void __thiscall (*)(STRING_FLAGGED *item))0x00445F00)
#define EnumerateDisplayAdapters ((bool __cdecl (*)(DISPLAY_ADAPTER_LIST *displayAdapterList))0x00445F20)
#define EnumerateDisplayAdapters ((bool __cdecl (*)(struct DISPLAY_ADAPTER_LIST *displayAdapterList))0x00445F20)
#define EnumDisplayAdaptersCallback ((BOOL __stdcall (*)(GUID *lpGUID, LPTSTR lpDriverDescription, LPTSTR lpDriverName, LPVOID lpContext))0x00445F40)
#define FlaggedStringsCreate ((void __thiscall (*)(DISPLAY_ADAPTER *adapter))0x00446100)
#define WinVidRegisterGameWindowClass ((bool __cdecl (*)(void))0x00446140)
#define WinVidGameWindowProc ((LRESULT __stdcall (*)(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam))0x004461B0)
#define WinVidResizeGameWindow ((void __cdecl (*)(HWND hWnd, int32_t edge, LPRECT rect))0x004467C0)
Expand All @@ -840,7 +838,6 @@
#define WinInputInit ((bool __cdecl (*)(void))0x004473B0)
#define DInputEnumDevices ((bool __cdecl (*)(JOYSTICK_LIST *joystickList))0x00447430)
#define DInputEnumDevicesCallback ((BOOL __stdcall (*)(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef))0x00447460)
#define FlaggedStringCreate ((void __thiscall (*)(STRING_FLAGGED *item, DWORD dwSize))0x00447550)
#define GetJoystick ((JOYSTICK_NODE *__cdecl (*)(GUID *lpGuid))0x00447570)
#define DInputKeyboardCreate ((void __cdecl (*)(void))0x004475C0)
#define DInputKeyboardRelease ((void __cdecl (*)(void))0x00447690)
Expand All @@ -855,23 +852,6 @@
#define TempVideoRemove ((void __cdecl (*)(void))0x004479D0)
#define S_FadeInInventory ((void __cdecl (*)(BOOL isFade))0x00447A10)
#define S_FadeOutInventory ((void __cdecl (*)(BOOL isFade))0x00447A50)
#define GetSoundAdapter ((SOUND_ADAPTER_NODE *__cdecl (*)(GUID *lpGuid))0x00447BC0)
#define WinSndFreeAllSamples ((void __cdecl (*)(void))0x00447C10)
#define WinSndMakeSample ((bool __cdecl (*)(DWORD sampleIdx, LPWAVEFORMATEX format, const LPVOID data, DWORD dataSize))0x00447C40)
#define WinSndIsChannelPlaying ((bool __cdecl (*)(DWORD channel))0x00447D50)
#define WinSndPlaySample ((int32_t __cdecl (*)(DWORD sampleIdx, int32_t volume, DWORD pitch, int32_t pan, DWORD flags))0x00447DA0)
#define WinSndGetFreeChannelIndex ((int32_t __cdecl (*)(void))0x00447E90)
#define WinSndAdjustVolumeAndPan ((void __cdecl (*)(int32_t channel, int32_t volume, int32_t pan))0x00447ED0)
#define WinSndAdjustPitch ((void __cdecl (*)(int32_t channel, DWORD pitch))0x00447F00)
#define WinSndStopSample ((void __cdecl (*)(int32_t channel))0x00447F40)
#define WinSndInit ((bool __cdecl (*)(void))0x00447FB0)
#define DSoundEnumerate ((bool __cdecl (*)(SOUND_ADAPTER_LIST *adapterList))0x00448050)
#define DSoundEnumCallback ((BOOL __stdcall (*)(LPGUID lpGuid, LPCTSTR lpcstrDescription, LPCTSTR lpcstrModule, LPVOID lpContext))0x00448070)
#define WinSndStart ((void __cdecl (*)(HWND hWnd))0x00448160)
#define DSoundCreate ((bool __cdecl (*)(GUID *lpGuid))0x004482E0)
#define DSoundBufferTest ((bool __cdecl (*)(void))0x00448300)
#define WinSndFinish ((void __cdecl (*)(void))0x004483D0)
#define WinSndIsSoundEnabled ((bool __cdecl (*)(void))0x00448400)
#define CreateScreenBuffers ((void __cdecl (*)(void))0x00448430)
#define CreatePrimarySurface ((void __cdecl (*)(void))0x00448570)
#define CreateBackBuffer ((void __cdecl (*)(void))0x00448610)
Expand Down Expand Up @@ -1063,23 +1043,6 @@
#define CheckCheatMode ((void __cdecl (*)(void))0x00454D60)
#define S_SaveSettings ((void __cdecl (*)(void))0x004550C0)
#define S_LoadSettings ((void __cdecl (*)(void))0x00455140)
#define S_SoundPlaySample ((int32_t __cdecl (*)(int32_t channel, UINT16 volume, int32_t pitch, int32_t pan))0x00455220)
#define S_Sound_CalculateSampleVolume ((int32_t __cdecl (*)(DWORD volume))0x00455270)
#define S_Sound_CalculateSamplePan ((int32_t __cdecl (*)(int16_t pan))0x004552A0)
#define S_SoundPlaySampleLooped ((int32_t __cdecl (*)(int32_t channel, UINT16 volume, DWORD pitch, int32_t pan))0x004552D0)
#define S_SoundSetPanAndVolume ((void __cdecl (*)(int32_t channel, int32_t pan, UINT16 volume))0x00455320)
#define S_SoundSetPitch ((void __cdecl (*)(int32_t channel, DWORD pitch))0x00455360)
#define S_SoundSetMasterVolume ((void __cdecl (*)(DWORD volume))0x00455380)
#define S_SoundStopSample ((void __cdecl (*)(int32_t channel))0x00455390)
#define S_SoundStopAllSamples ((void __cdecl (*)(void))0x004553B0)
#define S_SoundSampleIsPlaying ((BOOL __cdecl (*)(int32_t channel))0x004553C0)
#define CD_Init ((bool __cdecl (*)(void))0x004553E0)
#define CD_Cleanup ((void __cdecl (*)(void))0x00455460)
#define S_CDPlay ((void __cdecl (*)(int16_t trackID, BOOL isLooped))0x00455500)
#define S_CDStop ((void __cdecl (*)(void))0x00455570)
#define StartSyncedAudio ((BOOL __cdecl (*)(int32_t trackID))0x004555B0)
#define S_CDGetLoc ((DWORD __cdecl (*)(void))0x00455640)
#define Music_SetVolume ((void __cdecl (*)(uint32_t volume))0x004556B0)
#define CopyBitmapPalette ((void __cdecl (*)(RGB888 *srcPal, BYTE *srcBitmap, int32_t bitmapSize, RGB888 *destPal))0x004557A0)
#define FindNearestPaletteEntry ((BYTE __cdecl (*)(RGB888 *palette, int32_t red, int32_t green, int32_t blue, bool ignoreSysPalette))0x004558E0)
#define SyncSurfacePalettes ((void __cdecl (*)(void *srcData, int32_t width, int32_t height, int32_t srcPitch, RGB888 *srcPalette, void *dstData, int32_t dstPitch, RGB888 *dstPalette, bool preserveSysPalette))0x004559B0)
Expand Down
9 changes: 5 additions & 4 deletions src/global/types.h
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,7 @@
#include <ddraw.h>
#include <ddrawi.h>
#include <d3dhal.h>
#include <dsound.h>
#include <stdbool.h>
#include <stdint.h>
#include <windows.h>
Expand Down Expand Up @@ -129,14 +130,14 @@ typedef struct SOUND_ADAPTER {
} SOUND_ADAPTER;

typedef struct SOUND_ADAPTER_NODE {
struct SoundAdapterNode_t *next;
struct SoundAdapterNode_t *previous;
struct SOUND_ADAPTER_NODE *next;
struct SOUND_ADAPTER_NODE *previous;
SOUND_ADAPTER body;
} SOUND_ADAPTER_NODE;

typedef struct SOUND_ADAPTER_LIST {
struct SoundAdapterNode_t *head;
struct SoundAdapterNode_t *tail;
struct SOUND_ADAPTER_NODE *head;
struct SOUND_ADAPTER_NODE *tail;
DWORD dwCount;
} SOUND_ADAPTER_LIST;

Expand Down
16 changes: 16 additions & 0 deletions src/global/vars.h
Original file line number Diff line number Diff line change
Expand Up @@ -34,6 +34,17 @@
#define g_FltWinRight VAR_U_(0x004D6B60, float)
#define g_PhdWinRight VAR_U_(0x004D6BF8, int32_t)
#define g_IsChunkyCamera VAR_U_(0x004D778C, int32_t)
#define g_GameWindowHandle VAR_U_(0x004D7F10, HWND)
#define g_SampleFreqs ARRAY_(0x004D8570, DWORD, [256])
#define g_SoundAdapterList VAR_U_(0x004D8970, struct SOUND_ADAPTER_LIST)
#define g_SampleBuffers ARRAY_(0x004D8980, LPDIRECTSOUNDBUFFER, [256])
#define g_IsSoundEnabled VAR_U_(0x004D8D80, uint8_t)
#define g_DSound VAR_U_(0x004D8D84, LPDIRECTSOUND)
#define g_ChannelSamples ARRAY_(0x004D8D88, int32_t, [32])
#define g_ChannelBuffers ARRAY_(0x004D8E08, LPDIRECTSOUNDBUFFER, [32])
#define g_CurrentSoundAdapter VAR_U_(0x004D8E8C, struct SOUND_ADAPTER)
#define g_PrimarySoundAdapter VAR_U_(0x004D8EAC, struct SOUND_ADAPTER_NODE *)
#define g_SavedAppSettings VAR_U_(0x0051BCC0, struct APP_SETTINGS)
#define g_ErrorMessage ARRAY_(0x0051BD20, char, [128])
#define g_Lara VAR_U_(0x005206E0, struct LARA_INFO)
#define g_LaraItem VAR_U_(0x005207BC, struct ITEM_INFO *)
Expand All @@ -45,4 +56,9 @@
#define g_CineFrame VAR_U_(0x00526314, int16_t)
#define g_Camera VAR_U_(0x00526320, struct CAMERA_INFO)
#define g_Boxes VAR_U_(0x005263CC, struct BOX_INFO *)
#define g_SoundIsActive VAR_U_(0x0051E6C4, int32_t)
#define g_MasterVolume VAR_U_(0x0051BDA8, int32_t)
#define g_MciDeviceID VAR_U_(0x0051BDAC, MCIDEVICEID)
#define g_CD_LoopTrack VAR_U_(0x0051BDB0, int32_t)
#define g_CD_TrackID VAR_U_(0x004640BC, int16_t)
// clang-format on
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