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WGL_NV_DX_interop2 integration for Windows #95

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MadDeCoDeR opened this issue Jan 21, 2023 · 1 comment
Open

WGL_NV_DX_interop2 integration for Windows #95

MadDeCoDeR opened this issue Jan 21, 2023 · 1 comment
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todo Stuff I have to do

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@MadDeCoDeR
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Trying to rewrite the renderer is a very big task, so instead it might worth checking WGL_NV_DX_interop2 extension. As far as I understand it allows OpenGL frames to be rendered by Direct3D while keeping the original OpenGL rendering code. This might resolve some issues when running on Windows (ex.: Some Overlays not working with OpenGL)

@MadDeCoDeR MadDeCoDeR added the todo Stuff I have to do label Jan 21, 2023
@MadDeCoDeR
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NOTE: It seems that this is done from Driver level in newer AMD drivers and it might be the same for nVidia. Maybe it is better to just update README.md about enabling that feature

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