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snakealgorithm.txt
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<script>
window.onload=function(){
canv = document.getElementById("gc");
ctx = canv.getContext("2d");
document.addEventListener("keydown",keyPush);
setInterval(game,1000/15);
}
px = py = 10;
gs = tc = 20;
ax = ay = 15;
xv = yv = 0;
trail=[];
tail = 5;
function keyPush(e) {
switch(e.keyCode){
case 37:
xv=-1;yv=0;
break;
case 38:
xv=0;yv=-1;
break;
case 39:
xv=1;yv=0;
break;
case 40:
xv=0;yv=1;
break;
}
}
function game() {
px += xv;
py += yv;
if(px<0) {
px = tc-1;
}
if(px>tc-1) {
px = 0;
}
if(py<0) {
py = tc-1;
}
if(py > tc-1) {
py = 0;
}
ctx.fillStyle = "black";
ctx.fillRect(0,0,canv.width,canv.height);
ctx.fillStyle = "lime";
for(var i = 0; i <trail.length; i++) {
ctx.fillRect(trail[i].x*gs,trail[i].y*gs,gs-2,gs-2);
if (trail[i].x==px && trail[i].y==py) {
tail = 5;
}
}
trail.push ({x:px,y:py});
while (trail.length>tail) {
trail.shift();
}
if (ax==px && ay==py) {
tail++;
ax=Math.floor(Math.random()*tc);
ay=Math.floor(Math.random()*tc);
}
ctx.fillStyle="red";
ctx.fillRect(ax*gs,ay*gs,gs-2,gs-2);
}
</script>