diff --git a/content/posts/newsletter-011/index.md b/content/posts/newsletter-011/index.md index 464c1d4fc..69916925c 100644 --- a/content/posts/newsletter-011/index.md +++ b/content/posts/newsletter-011/index.md @@ -65,6 +65,43 @@ If needed, a section can be split into subsections with a "------" delimiter. ## Game Updates +### [Way of Rhea][rhea-site] + +[![Way of Rhea Trailer](way-of-rhea.jpeg)][rhea-trailer] + +^ _Click to see the latest version of the game's trailer_ + +[Way of Rhea][rhea-site] ([steam][rhea-steam]) +is an upcoming puzzle platformer that takes place in a world +where you can only interact with objects that match your current color. +It's being build in a custom engine, and custom scripting language both written +in Rust by [Mason Remaley][@masonremaley]. This month's updates: + +- A demo was released as part of the + [Steam Game Festival](https://store.steampowered.com/sale/gamefestival)! + The festival has since ended, so the demo is no longer available. +- [@masonremaley] ran An AMA [at /r/rust_gamedev][rhea-ama-1] + and [/r/IndieDev][rhea-ama-2] about the development of the game. +- The studio hosted a [speedrun competition][rhea-speedrun] as part + of the Steam festival, [here's the winning run](https://youtu.be/AmYU0TXc4Ls). +- A colorblind friendly mode was added to the game, + and [a couple other changes][rhea-fest-update] were made in response + to feedback from the festival. + +Follow development updates on [the game's Twitter][rhea-twitter] +or [subscribe to its newsletter][rhea-newsletter]. + +[rhea-site]: https://www.anthropicstudios.com/way-of-rhea +[rhea-steam]: https://store.steampowered.com/app/1110620/Way_of_Rhea +[rhea-twitter]: https://twitter.com/anthropicst +[rhea-trailer]: https://youtube.com/watch?v=eVrbZss_B3g +[rhea-speedrun]: https://steamcommunity.com/app/1110620/discussions/0/2569815696856844856 +[rhea-fest-update]: https://store.steampowered.com/newshub/app/1110620/view/2445966074565244552 +[@masonremaley]: https://twitter.com/masonremaley +[rhea-ama-1]: https://reddit.com/r/rust_gamedev/comments/hc7vex/i_just_released_a_demo +[rhea-ama-2]: https://reddit.com/r/IndieDev/comments/hc7mf2/i_just_released_a_demo +[rhea-newsletter]: https://www.anthropicstudios.com/newsletter/signup/tech + ### [A/B Street][abstreet] - Adjust Traffic Patterns in Real Cities ![Measuring the effects of changes](abstreet-evaluating-impacts.gif) diff --git a/content/posts/newsletter-011/way-of-rhea.jpeg b/content/posts/newsletter-011/way-of-rhea.jpeg new file mode 100644 index 000000000..8c60e96d8 Binary files /dev/null and b/content/posts/newsletter-011/way-of-rhea.jpeg differ