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Expanded Polygon Limits for Higher-End PCs #101

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sr229 opened this issue Jul 24, 2024 · 0 comments
Open

Expanded Polygon Limits for Higher-End PCs #101

sr229 opened this issue Jul 24, 2024 · 0 comments

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@sr229
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sr229 commented Jul 24, 2024

There are some models that actually works fine on higher spec and mid-range PCs, which is, quite some population in GMod. Pretty much anything made around 2014+ can run more complex models fine and this is evident with CS:GO; you will rarely see anyone with a configuration so potato we'll have to resort to the current limits.

Therefore I propose we have expanded limits which could be automatically determined and/or can be a cvar so user(s) can consent to viewing large models within reason. Lower-spec PCs can remain on the traditional limits which means they can be limited to what they view.

But there's pac_unsafe?

Yes there is pac_unsafe, but this basically turns off any checks and means you are reckless enough to accept that your game will crash on a large model. Having safer but expanded limits will still allow leeway for better PCs.

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