diff --git a/dicee.html b/dicee.html
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+ Dicee
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+
+
Refresh Me
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+
Player 1
+

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Player 2
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
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diff --git a/images/dice1.png b/images/dice1.png
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diff --git a/images/dice2.png b/images/dice2.png
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diff --git a/images/dice3.png b/images/dice3.png
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diff --git a/images/dice4.png b/images/dice4.png
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diff --git a/images/dice5.png b/images/dice5.png
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diff --git a/images/dice6.png b/images/dice6.png
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diff --git a/index.js b/index.js
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+//set both dices to 6
+document.querySelector(".img1").setAttribute("src","./images/dice6.png");
+document.querySelector(".img2").setAttribute("src","./images/dice6.png");
+
+//set random numbers
+var randomNumber1 = Math.floor(Math.random() * 6) + 1;
+var randomNumber2 = Math.floor(Math.random() * 6) + 1;
+
+//set dice name
+var dice1= "dice"+randomNumber1+".png";
+var dice2= "dice"+randomNumber2+".png";
+
+//place this image inside the
element
+document.querySelector(".img1").setAttribute("src","./images/"+dice1);
+document.querySelectorAll("img")[1].setAttribute("src","./images/"+dice2);
+
+
+
+//set conditions
+if(randomNumber1>randomNumber2)
+ {
+document.querySelector("h1").innerHTML="Player 1 Wins!";
+ };
+
+if(randomNumber1