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window.js
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const electron = require('electron');
const path = require('path');
const url = require('url');
require('electron-debug')({enabled: true, showDevTools: process.env.NODE_ENV === 'development'});
// Module to control application life.
const app = electron.app;
// Module to create native browser window.
const BrowserWindow = electron.BrowserWindow;
exports.start = function (mainWindow) {
return new Promise(function (resolved, rejected) {
function createWindow() {
// Create the browser window.
mainWindow = new BrowserWindow({width: 800, height: 600});
mainWindow.setMenu(null);
// and load the index.html of the app.
mainWindow.loadURL(url.format({
pathname: path.join(__dirname, 'index.html'),
protocol: 'file:',
slashes: true
}));
mainWindow.webContents.on('did-finish-load', function () {
/* this is the mainWindow.webContents, and we can use it anywhere where we need to interact
with other parts (main or renderer) */
resolved(this);
});
mainWindow.webContents.on('did-fail-load', function () {
rejected();
});
// Emitted when the window is closed.
mainWindow.on('closed', function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null;
});
}
// This method will be called when Electron has finished initialization and is ready to create browser windows.
app.on('ready', createWindow);
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit();
}
});
app.on('activate', function () {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow();
}
});
});
};