From 6f18c03d041b088943ce44ab8affc530a1b4580d Mon Sep 17 00:00:00 2001 From: sisby-folk Date: Sun, 28 Jul 2024 22:26:22 +1000 Subject: [PATCH] remove desperate measures i'm assuming we don't need a 1s-gc loop thread anymore --- .../net/modfest/fireblanket/Fireblanket.java | 19 ------------------- 1 file changed, 19 deletions(-) diff --git a/src/main/java/net/modfest/fireblanket/Fireblanket.java b/src/main/java/net/modfest/fireblanket/Fireblanket.java index e46181d..1885d81 100644 --- a/src/main/java/net/modfest/fireblanket/Fireblanket.java +++ b/src/main/java/net/modfest/fireblanket/Fireblanket.java @@ -2,7 +2,6 @@ import com.google.common.base.Stopwatch; import com.mojang.brigadier.builder.LiteralArgumentBuilder; -import net.fabricmc.api.EnvType; import net.fabricmc.api.ModInitializer; import net.fabricmc.fabric.api.command.v2.CommandRegistrationCallback; import net.fabricmc.fabric.api.entity.event.v1.ServerEntityWorldChangeEvents; @@ -187,24 +186,6 @@ public void onInitialize() { ServerEntityWorldChangeEvents.AFTER_PLAYER_CHANGE_WORLD.register((player, origin, destination) -> { fullRegionSync(player.getServerWorld(), player.networkHandler::sendPacket); }); - - if (FabricLoader.getInstance().getEnvironmentType() == EnvType.SERVER) { - Runnable desperateMeasures = () -> { - while (true) { - try { - Thread.sleep(1000); - } catch (InterruptedException e) { - - } - - System.gc(); - } - }; - - Thread desperateTimes = new Thread(desperateMeasures); - - desperateTimes.start(); - } } public static void fullRegionSync(ServerWorld world, Consumer> sender) {