[#995484] Arrows can be used to ignore Selection and Fill Limits #24
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Although this is a bug, I, as creator, see use in this for me to load bedrock maps to export to java via chunker. Before we needed to place a block in every chunk to load an a square we could convert to java. Alot of people made systems that would generate platforms and then delete those just to register those chunks. But this seems like a good way for me to load a huge portion of the map where it is saved and ready for export! The only problem is that it doesnt fill the whole selection (probably because of limitations or it fills only what's rendered?). |
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if you use the arrows and drag the selection box manually you can make the selection box go thousands or more blocks then intended.
Video:
https://twitter.com/ihategravel2/status/1633560780531441667
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