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tileset1.scn.xml
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tileset1.scn.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<resource_file type="PackedScene" subresource_count="5" version="2.0" version_name="Godot Engine v2.0.stable.official">
<ext_resource path="res://Artwork/tilemaps/test-tilemap/base-wall-set.png" type="Texture" index="0"></ext_resource>
<ext_resource path="res://Artwork/tilemaps/test-tilemap/base-tile-1.png" type="Texture" index="2"></ext_resource>
<ext_resource path="res://Artwork/tilemaps/test-tilemap/base-tile-2.png" type="Texture" index="3"></ext_resource>
<ext_resource path="res://tile-collision-rect.res.xml" type="Shape2D" index="1"></ext_resource>
<main_resource>
<dictionary name="_bundled" shared="false">
<string> "conn_count" </string>
<int> 0 </int>
<string> "conns" </string>
<int_array len="0"> </int_array>
<string> "editable_instances" </string>
<array len="0" shared="false">
</array>
<string> "names" </string>
<string_array len="32">
<string> "Node2D" </string>
<string> "transform/pos" </string>
<string> "Wall-BottomRight" </string>
<string> "texture" </string>
<string> "region" </string>
<string> "region_rect" </string>
<string> "Sprite" </string>
<string> "StaticBody2D" </string>
<string> "input/pickable" </string>
<string> "shapes/0/shape" </string>
<string> "shapes/0/transform" </string>
<string> "shapes/0/trigger" </string>
<string> "collision/layers" </string>
<string> "collision/mask" </string>
<string> "constant_linear_velocity" </string>
<string> "constant_angular_velocity" </string>
<string> "friction" </string>
<string> "bounce" </string>
<string> "CollisionShape2D" </string>
<string> "shape" </string>
<string> "trigger" </string>
<string> "_update_shape_index" </string>
<string> "Wall-Center" </string>
<string> "Wall-TopLeft" </string>
<string> "Wall-BottomLeft" </string>
<string> "Wall-TopRight" </string>
<string> "Wall-Right" </string>
<string> "Wall-Bottom" </string>
<string> "Wall-Top" </string>
<string> "Wall-Left" </string>
<string> "Base-1" </string>
<string> "Base-2" </string>
</string_array>
<string> "node_count" </string>
<int> 30 </int>
<string> "node_paths" </string>
<array len="0" shared="false">
</array>
<string> "nodes" </string>
<int_array len="534"> -1, -1, 0, 0, -1, 1, 1, 0, 0, 0, 0, 6, 2, -1, 4, 1, 1, 3, 2, 4, 3, 5, 4, 0, 1, 0, 7, 7, -1, 10, 8, 5, 9, 6, 10, 7, 11, 5, 12, 8, 13, 8, 14, 9, 15, 10, 16, 11, 17, 10, 0, 2, 0, 18, 18, -1, 3, 19, 6, 20, 5, 21, 12, 0, 0, 0, 6, 22, -1, 4, 1, 13, 3, 2, 4, 3, 5, 14, 0, 4, 0, 7, 7, -1, 10, 8, 5, 9, 6, 10, 7, 11, 5, 12, 8, 13, 8, 14, 9, 15, 10, 16, 11, 17, 10, 0, 5, 0, 18, 18, -1, 3, 19, 6, 20, 5, 21, 12, 0, 0, 0, 6, 23, -1, 3, 3, 2, 4, 3, 5, 15, 0, 7, 0, 7, 7, -1, 10, 8, 5, 9, 6, 10, 7, 11, 5, 12, 8, 13, 8, 14, 9, 15, 10, 16, 11, 17, 10, 0, 8, 0, 18, 18, -1, 3, 19, 6, 20, 5, 21, 12, 0, 0, 0, 6, 24, -1, 4, 1, 16, 3, 2, 4, 3, 5, 17, 0, 10, 0, 7, 7, -1, 10, 8, 5, 9, 6, 10, 18, 11, 5, 12, 8, 13, 8, 14, 9, 15, 10, 16, 11, 17, 10, 0, 11, 0, 18, 18, -1, 4, 1, 0, 19, 6, 20, 5, 21, 12, 0, 0, 0, 6, 25, -1, 4, 1, 19, 3, 2, 4, 3, 5, 20, 0, 13, 0, 7, 7, -1, 10, 8, 5, 9, 6, 10, 7, 11, 5, 12, 8, 13, 8, 14, 9, 15, 10, 16, 11, 17, 10, 0, 14, 0, 18, 18, -1, 3, 19, 6, 20, 5, 21, 12, 0, 0, 0, 6, 26, -1, 4, 1, 21, 3, 2, 4, 3, 5, 22, 0, 16, 0, 7, 7, -1, 10, 8, 5, 9, 6, 10, 7, 11, 5, 12, 8, 13, 8, 14, 9, 15, 10, 16, 11, 17, 10, 0, 17, 0, 18, 18, -1, 3, 19, 6, 20, 5, 21, 12, 0, 0, 0, 6, 27, -1, 4, 1, 23, 3, 2, 4, 3, 5, 24, 0, 19, 0, 7, 7, -1, 10, 8, 5, 9, 6, 10, 7, 11, 5, 12, 8, 13, 8, 14, 9, 15, 10, 16, 11, 17, 10, 0, 20, 0, 18, 18, -1, 3, 19, 6, 20, 5, 21, 12, 0, 0, 0, 6, 28, -1, 4, 1, 25, 3, 2, 4, 3, 5, 26, 0, 22, 0, 7, 7, -1, 10, 8, 5, 9, 6, 10, 7, 11, 5, 12, 8, 13, 8, 14, 9, 15, 10, 16, 11, 17, 10, 0, 23, 0, 18, 18, -1, 3, 19, 6, 20, 5, 21, 12, 0, 0, 0, 6, 29, -1, 4, 1, 27, 3, 2, 4, 3, 5, 28, 0, 25, 0, 7, 7, -1, 10, 8, 5, 9, 6, 10, 7, 11, 5, 12, 8, 13, 8, 14, 9, 15, 10, 16, 11, 17, 10, 0, 26, 0, 18, 18, -1, 3, 19, 6, 20, 5, 21, 12, 0, 0, 0, 6, 30, -1, 4, 1, 29, 3, 30, 4, 3, 5, 4, 0, 0, 0, 6, 31, -1, 4, 1, 31, 3, 32, 4, 3, 5, 4, 0 </int_array>
<string> "variants" </string>
<array len="33" shared="false">
<vector2> 32, 32 </vector2>
<vector2> 128, 128 </vector2>
<resource external="0"> </resource>
<bool> True </bool>
<rect2> 0, 0, 64, 64 </rect2>
<bool> False </bool>
<resource external="1"> </resource>
<matrix32> 1, 0, 0, 1, 0, 0 </matrix32>
<int> 1 </int>
<vector2> 0, 0 </vector2>
<real> 0 </real>
<real> 1 </real>
<int> 0 </int>
<vector2> 64, 64 </vector2>
<rect2> 64, 0, 64, 64 </rect2>
<rect2> 128, 0, 64, 64 </rect2>
<vector2> 0, 128 </vector2>
<rect2> 0, 64, 64, 64 </rect2>
<matrix32> 1, -0, 0, 1, 32, 32 </matrix32>
<vector2> 128, 0 </vector2>
<rect2> 64, 64, 64, 64 </rect2>
<vector2> 128, 64 </vector2>
<rect2> 128, 64, 64, 64 </rect2>
<vector2> 64, 128 </vector2>
<rect2> 0, 128, 64, 64 </rect2>
<vector2> 64, 0 </vector2>
<rect2> 128, 128, 64, 64 </rect2>
<vector2> 0, 64 </vector2>
<rect2> 64, 128, 64, 64 </rect2>
<vector2> 0, 192 </vector2>
<resource external="2"> </resource>
<vector2> 64, 192 </vector2>
<resource external="3"> </resource>
</array>
<string> "version" </string>
<int> 2 </int>
</dictionary>
</main_resource>
</resource_file>